Esports Platform

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Esports Platform by Mind Map: Esports Platform

1. Big Bang for the Buck

1.1. Metrics to Evaluate Viewership, Signups, Interactions, Etc

1.2. Metrics to Supports negotiations with potential talent, events, indie publishers, etc

1.3. A Space/Medium to facilitate negotiations with potential talent, events, indie publishers, etc

2. Straightforward Pricing and Expectations

3. Increased Brand Recognition through the merging of their brand with "Positive" events, people, things,

3.1. Source SWAG for Events, People or Things

3.2. Ability to filter by demographic targets/values for Branding Opportunities

4. Improved Management and Cataloging of Past Content

5. Sponsors

5.1. Exposure to the current and upcoming generation

5.1.1. Marketplace to Directly Sponsors Individuals, Events and Teams

5.1.2. Identify Branding Opportunity for New Content/Skins/Individuals/Events/Teams

5.2. Establish their self among their peers

5.2.1. Provide Clear tiers

5.2.2. Ability to be a headliner for specific events, teams, individuals

5.3. Opportunity for Additional Organic Coverage

5.3.1. Name Inclusion on Headline Events

5.3.2. Sponsorship of Professional and Amateur Players for increased traction

5.4. Simple Process to Engage

5.4.1. Clear Frameworks for Sponsorship

5.4.2. Support for Logo Sizing, Selections, Costs, etc

6. Influencers/Streamers

6.1. Similarities to Content creators

6.2. Ability to integrate products/merchandise into their streaming platforms

6.3. Establishment and Solidification of Brand

6.3.1. Genre and Flavor Specific Channels

6.3.2. Top 10 Recommendation Systems

6.3.3. Analytics to Support Best Streaming Slots/Times

6.3.4. Feedback on Quality of Brand

6.3.5. Discount Marketplace/Sponsorship of Tools of Trade

6.4. Ability to Choose a wide variety of ways of interacting with Fans/Viewers

6.4.1. Voting/Polling

6.4.2. Monetization/Fundraising/micropayments

6.4.3. exclusive content/segments (paywalled)

7. Advertisers

7.1. Limited Budget: Minimize Cost/Maximize Exposure

7.2. Targeted Exposure/Conversions to desired demographics

7.2.1. Analytics to support the advertisement process

7.2.2. Feedback from viewers

7.3. More immediate results

7.3.1. Feedback from Viewers of Ads

7.4. Clear method to Engage with my Brand

7.4.1. Methodology for evaluating conversion

7.4.2. Direct links to products and cross selling

8. Content Creators/Journalists

8.1. High Engagement/conversion to followers/fans

8.2. Proper compensation for value created/brought

8.3. Proper sourcing, references and protection from theft of content

8.4. Impact and content metrics that are actionable

8.5. Clarity of content recommendation systems and feeling supported

8.6. Access to large audience

8.7. Ease of Use

8.7.1. Editing of content is easy

8.7.2. Easy format for uploading content

8.7.3. Sharing between publications

9. Support with Closing Deals

9.1. Organizing of their "CV"

9.2. Connection to Best Practices/ Dos and Donts

9.3. Legal Support

10. Team Recruitment Events

11. Professional Esports Players

11.1. Similarities to Amateur Players

11.2. Clear Knowledge of the Events/Opportunities Qualified to Participate in

11.2.1. Tournaments

11.3. Exposure to Sponsors

11.3.1. Recommendations to Sponsors

11.3.2. Highlight Reel Automation

11.4. Relationship Development with Premiere/High Value Coaches/Teams

11.5. Cataloging of their Experiences or Content (Gameplay, Stratagies, Successes, Failures, etc)

11.5.1. Breakdown of Playstyle?

11.6. Easy Matchmaking with Sponsors, Advertisers, Teams, Coaches Etc

11.7. Simple Way of Establishing and Communicating their Value

11.8. Dispute Resolution Support and Tools

11.9. Ability to Build Adhoc Teams around Playstyle and Other Metrics

12. Amateur Esports Players

12.1. Ability to use the platform to evaluate performance against peers

12.1.1. Place/way to brag about success

12.1.2. Metrics to tell if they are on the path to become a pro/influencer

12.2. Feeling connected to greater community

12.2.1. Recruited/Connections/Introductions to Higher Tier Groups/experiences

12.3. Build a reputation and brand around their gamertag

12.4. Ability to stay ahead of or on the cutting edge of trends

12.4.1. Never feel Fomo - Fear of Missing Out

12.4.2. Follow and tag specific games/Topics for Review and Action

12.5. Easily Sharing of their Gameplay and successes

12.5.1. Build an audience and fans

12.6. Easy Integration with my existing gameplay style

12.6.1. Sign in and merge my various Gameplay accounts

12.7. Growth

12.7.1. Customized Plan to achieve Pro Status

12.7.2. Customized plan to increase skills

13. Esports Teams

13.1. Ability to Analyze Members and Potential Players against Playstyle and Other Metrics

13.2. Similarities to Profession Esports Players and Amateurs

13.3. Brand Preservation

14. Coaches

14.1. Cataloging of Content to Support Players (Gameplay, Stratagies, Successes, Failures, etc)

14.2. Support for Film Review

14.3. Mods/Tools to Support Replaying a Segment

14.4. Enforceable Monetization

14.5. Easy Matchmaking with Clients

14.6. Simple Way of Establishing and Communicating their Value

15. Fans/Viewers

16. Game Publishers/Distributors

17. Small-Medium Event Managers