Void Vanguard
by Sebastian Steen
1. Stage 4: Post Production
1.1. Advertise
1.1.1. Social Media
1.1.1.1. Campaign
2. Stage 3: Realization
2.1. Milestone
2.1.1. Software implementation
3. Stage 1: Kodekode
3.1. Gameplay
3.1.1. Attendees
3.1.1.1. Person
3.1.2. rthioåerfth
3.2. Decide on project goals
3.2.1. Goal
4. Stage 2: Steam
4.1. Meet with investors
4.2. Organize fundraiser
4.2.1. Find a fundraiser location
4.3. Create ads
4.3.1. TV spots