Gaming, Society and the Individual
by Nhi Nguyễn Tiểu
1. impact on society
1.1. increased levels of violent behavior
1.1.1. there is considerable evidence to the contrary
1.1.2. impossible to demonstrate a cause- and-effect relationship
1.2. the social isolation of our youth
1.2.1. isn't borne out by the research
1.2.2. gaming encourages both collaborative behavior and social interaction
1.3. excessive gaming and poor performance
1.3.1. tend to demonstrate higher levels of aggression to their peers, and are generally more hostile towards teachers
2. impact on individual
2.1. superior intellectual and social skills
2.2. the effect to sleep deficit and a propensity to skip class
2.3. benefit to children with attention deficit disorder (ADD)
2.4. better analytical decision makers and can work faster and with a higher level of accuracy
2.5. greater hand-eye coordination, improved dexterity, and better spatial awareness
2.6. beneficial to mental health
2.7. a contributory factor in childhood obesity
3. Conclusion
3.1. gaming can have a negative impact on academic performance and our physical health
3.2. video games lead to violent behavior and are socially isolating simply aren't borne out by the evidence.
3.3. gaming can enhance fine motor skills and may well prevent a range of mental health issues
3.4. continue to study its impact on all aspects of our lives