Cycle Time

Get Started. It's Free
or sign up with your email address
Rocket clouds
Cycle Time by Mind Map: Cycle Time

1. Sales R&D

1.1. Customer Requirements

1.1.1. Fixture Design

1.1.2. Parts Arrival deviation

1.1.3. Transfer of info

1.2. Science Fair

1.2.1. Fixture Design

1.2.2. Scope Creep

1.2.3. Resource Utilization

2. Lean

2.1. Atypical Testing

2.1.1. Fixture Design

2.1.2. Scope Creep

2.1.3. Resource Utilization

2.2. Down time

2.2.1. Hydralics

2.2.2. Maintenance

2.2.3. Calibration

2.2.4. Maintenance

2.2.5. Redundency

2.3. Systems

2.3.1. Machine Utilization

2.3.2. Training

2.3.3. Resource Utilization

2.3.4. Pretest

2.3.5. PostTest

3. IT

3.1. Visual

3.1.1. Metrics

3.1.2. Business Intelligence

3.1.3. Sales Marketing

3.2. Production Data Base

3.2.1. Machine Interface

3.2.2. Metrics

3.2.3. Master Schedule/ Production Control

3.3. Network Infrastruction

3.3.1. Reduntency

3.3.2. Capacity

4. Master Scheduling Production Control

4.1. Master Scheduling

4.2. Production Planning

5. Resource Utilization

5.1. Level Issue

5.2. Transfer of Info

5.3. Role Definition

5.4. Scope Creep

6. EM

6.1. CAD

6.2. EM leadtime

7. Fixtures

7.1. Fixture Planning and Control

7.1.1. Organization

7.1.1.1. Unique Labeling

7.1.1.2. Parts Inventory

7.1.1.3. Drawings of all fixtures

7.1.1.4. Inspection

7.1.2. Quantity

7.1.3. Quality

7.1.4. Design

7.1.5. Revision Control

7.1.6. Rework

7.2. Fixture Execution

7.2.1. Rework Fixtures

7.2.2. Single Minute Exchange of Die (SMED)

7.2.3. Inspection

7.2.4. Inventory