Computer In Everyday Life : Chapter 06 Output

Get Started. It's Free
or sign up with your email address
Rocket clouds
Computer In Everyday Life : Chapter 06 Output by Mind Map: Computer In Everyday Life : Chapter 06  Output

1. Audio Output Device

1.1. Type of device

1.1.1. Speakers

1.1.2. Headphones

1.1.3. Earbuds

1.2. Most computer users attach speakers to their computers to

1.2.1. Generate higher-quality sounds for playing games

1.2.2. Interact with multimedia presentations

1.2.3. View movies

2. Display Devices

2.1. Type of display

2.1.1. Active-matrix display

2.1.2. Passive-matrix display

2.2. quality of an LCD monitor

2.2.1. Resolution

2.2.2. Response time

2.2.3. Brightness

2.2.4. Dot pitch

2.2.5. Contrast ratio

2.3. Type of display devices

2.3.1. Plasma monitors

2.3.2. CRT monitor

3. Other Output Devices

3.1. Data projectors

3.1.1. a device that takes the text and images displaying on a computer screen and projects them on a larger screen

3.2. Interactive whiteboards

3.2.1. a touch-sensitive device, resembling a dry-erase board, that displays the image on a connected computer screen

3.3. Force-feedback game controllers

3.3.1. sends resistance to the device in response to actions of the user

3.4. Tactile output

3.4.1. provides the user with a physical response from the device

4. Printers

4.1. Ink-jet printers

4.2. Photo printers

4.3. Laser printers

4.4. Thermal printers

4.5. Mobile printers

4.6. Label and postage printers

4.7. Plotters

4.8. Largeformat printers