this map displays all the files in the .pcks and how they are connected difficulty level: intermediate
.ECM, .SMD, if version 5 .smd, .Bon, .SKI, "textures" folder, .dds skin files, if version 6 .smd, .SKI, "textures" folder, .dds skin files, many .bon files, each one is an animation, if version 8 .smd, .SKI, "textures" folder, .dds skin files, folder to .stck file, many .stck files, each one is a animation, .Bon, offset cords for character
"ingame" folder, map pictures, emotions
"minimaps", map folders with 4 .dds images to a map square
.dds files, previews of items for cash shop
.DDS file, particle image
.BMP file, particle image
.TGA file, same as a .DDS
.dtf, buttons/images/background - names and picture links
.stf, Text on menu
ingame sound effects
region.clt, clientside mirror of region.sev. controls safe zones and portals.
precinct.clt, clientside mirror of precinct.sev. controls area names, respawn points and ingame music.