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Perfect World client Structure by Mind Map: Perfect World client
Structure
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Perfect World client Structure

this map displays all the files in the .pcks and how they are connected   difficulty level: hard

Configs

List of animation names

open with notepad

censored words

open with notepad

item descriptions + name colour

open with wordpad

debugg consol commands

Login screen message page link

open with wordpad

camera point cords on loading screen

open with wordpad

many files for error messages

open with wordpad

Dynamicobjects.data

Objects in npcgen.data: doors for bosses in dungeons etc.

instance.txt

defines which worldtags activate which maps clientside. open with notepad

actions_player.txt

Text Encoding: GBK This file contains a list of players level. Each level has notes, which emotion/action becomes available at this level

actions_npc.txt

Text Encoding: GBK A list of action names for Monsters and other NPC's

Surfaces

other general menu images

.jpg login screens

"ingame" folder, map pictures, .dds grid of emotions

"minimaps", .dds files

logo.dds

server logo

"百宝阁" folder

.dds files

"图标" folder

"个性化" folder, .dds/.tga files

"iconset" folder

.dds files

.txt files

Models

<Path to object>

.ECM, .SMD, if version 5 .smd, .Bon, .SKI, "textures" folder, .dds skin files, if version 6 .smd, .SKI, "textures" folder, .dds skin files, many .bon files, if version 8 .smd, .SKI, "textures" folder, .dds skin files, folder for stck files, many .stck files, .Bon, .SKI, "textures folder", .dds skin files

GFX

"models" folder

.ECM files

"sgc" folder

.sgc files

"skillattack" folder

.att files

<any folder containing .gfx files>

.GFX

"textures" folder

.DDS files

.BMP files

.TGA files

Facedata

"变形丸" folder

.pll files

"时装头饰" folder

"头发模型库" folder, "textures" folder, .dds files, ending in a01, ending in b01, 头饰时装b01/2/3, .ski files

Map folder

<map name>

.ecwld

.ecbsd

.trn2, For each map square:, .t2bk, .t2mk, .t2lm, .t2lm1

region.clt

precinct.clt

Interfaces

script

config, global_api.lua

each menu has

.stf

.dtf

.htf (sometimes)

.gcf (sometimes)

Litmodels

<map name>

.bmd files

buildings

.dds files

textures on buildings. (skin)

trees

.cfg files

lists of trees

<path to any tree>

.spt

.dds

SFX

.wav files

ingame sound effects

help\script

list.txt

contains a list of every help file in the directory. open with notepad.

.script files

is used for the tutorial help messages when u first create your character. open with notepad. edit the lines starting with "define" to change the help text.