6th Grade Math Curriculum

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6th Grade Math Curriculum by Mind Map: 6th Grade Math Curriculum

1. Units

2. Math Concepts

2.1. Probability

2.2. Variables

2.3. Randomness

2.4. Data Analytics

2.5. Coordinate Grid

2.5.1. Transformations

2.5.1.1. Rotation

2.5.1.2. Scaling

2.5.1.3. Translation

2.6. Positive/Negative Numbers

2.7. Ratios/Proportions

2.8. Geometry

2.8.1. Classifying Quadrilaterals

3. Thoughts/Comments

3.1. Start Early

3.1.1. 5th and 6th Grade

3.1.2. Tie in with lower school

3.1.3. WEECP/CO-Curricular

3.2. Interdisciplinary Connections

3.2.1. Game base on story in english

3.2.2. data analysis w/ science

3.2.3. art connection - example: modern art generator

3.3. Bigger focus on computer science

3.3.1. Teach algorithms

3.3.2. Computational Thinking/Problem Solving Skills

3.3.3. Allos for more extensions in most disciplines

3.4. SAMR

4. Extended by

4.1. Computer Science

4.1.1. Javascript

4.1.1.1. Integrations with Google Sheets

4.1.1.2. Game Development

4.1.1.3. KhanAcademy ProcessingJS Course

4.1.2. Python

4.1.2.1. Data Analytics

4.1.2.1.1. Open API Data

4.1.2.1.2. Student Collected Data

4.1.2.1.3. Weather Station

4.1.2.1.4. iPython Notebook

4.1.3. Scratch

4.1.3.1. 40 Shapes Math Challenge

4.1.3.2. Game Development

4.1.3.2.1. Game Based on Story

4.1.3.2.2. Probability Arcade

4.1.3.3. 1-2 Grade: ScratchJr

4.1.3.4. 3-4 Grade: Scratch Introduction

4.1.4. Cryptography

4.2. Robotics

4.2.1. Robotics - LEGO Mindstorms

4.2.1.1. Data Logging

4.2.1.2. Programming Robot

4.2.1.2.1. Positive/Negative Numbers

4.2.1.2.2. Geometry

4.2.1.2.3. Variables

4.2.2. LittleBits

5. Projects

5.1. Parking Lot Data

5.1.1. How many cars per day at Whitby?

5.1.2. What's the average cost of a car at Whitby?

5.1.3. Does it vary by season?

5.1.4. What is the most popular car model?

5.2. Video Game/Animated Story