CloudCourse: - CloudCourse is a course scheduling system. - CloudCourse allows anyone to create and track learning activities
Jane McGonigal 'Gaming can change the world' - 2010 TED talk - http://www.avantgame.com/
social networks / collaborative projects ("good social" pressure of groups)
idea makers / policy makers - how to balance + communicate
Learning Score Card + Timeline
inclusion of social skills, testimonials - not tests
Background: Trend to lower empathy (possibly media induced), Today's College Students Lack Empathy | LiveScience 2010-05-28
interface intelligence, multi-touch, gesture and mimics recognition, speech recognition
Mixed + Augmented Reality, enabling Immersive Learning experience, learning efficiency thanks to MR/AR??, demand for research, enabling Ubiquitous Learning in the future
content crowds / crowdsourcing
volatility of knowledge (increasing), means: the increasing knowledge corpus makes it increasingly difficult to program the right curricula which will match the desiderata of the absolvents future "Lebenswelt"
hyper-competition in edunomics scenario, Presentation at Learning World 2008 (German) "Edunomics 2012 - Trends und Szenarien für Corporate Learning" (slidehare.net)
Trend to measurement, metrics without de-motivation of the 2/3, assessment / measurement / controlling, optimization loop on all levels, benchmarking on all levels: actor, team, teacher, method, school ...
plurality of knowledge (increasing), means: growing demand for orientation knowledge e.g. inter-disciplinary bridging knowledge, inter-cultural knowledge
Human Enhancement Technologies, • chemical • neuro-interfaces/implantes, "Learning Helpers", Anti-Aging, Memory stabilizers, Enhancement type, thinking, perception, creativity, vigility, ....
Increasing demand for Self-Management
Increasing demand for orientation knowledge, (since growing complexity/trans-locality of processes and problems)
Shift from Learning to Access, new "symbiotic balance" of man and machine _ outsourcing knowledge to artificial memory, means: we are on the way to "functional Cyborgs" increasingly dependent on our ("trans cortex") "external knowledge access / memory" -- e.g. accessing wikipedia and translation services on desktop and mobile
War for Talent
Creative Class rising
Mass Collaboration (Wikinomics)
Hyper Competition of Regions
new growth centers, BRIC ...
New Roles / Patterns, switch roles flexibly from teacher to student - vice versa, bluring of roles
Post-LMS Era (higher education), Envisioning the Post-LMS Era: The Open Learning Network (EDUCAUSE Quarterly), educause.edu, • Although central to the business of higher education, the LMS has also become a symbol of the status quo that supports administrative functions more effectively than teaching and learning activities. • Personal learning environments offer an alternative, but with their own limitations. • An open learning network helps bridge the gap between the PLE and the LMS, combining the best elements of each approach.
Characteristics of the scientific, technological and societal developments • Decreasing half-life of knowledge • (Need for) growing interdisciplinarity • Rising life expectancy • Growing complexity and expectations
Emerging needs for the future society • Solving complex (information) problems (theories, devices, regulations etc. get more complicated and complex) • Need to continuously update (technical) skills (decreasing half-life of knowledge and information) • Increasing relevance of social / soft and (inter)cultural skills (in a global, interdisciplinary, multicultural and diverse society) • Self-Management / Regulation Skills / Time management (accelerating pace of society) • Responsibility / Accountability (within an increasingly complex and “anonymous” world)
Shift of Goals, more: system and holistic thinking, more: personality, more: ecological intelligence
Shift of Technological Means
Shift of Learning Methods