1. Group Roles
1.1. expedition leader
1.2. security personel
1.3. scientists
1.3.1. biologists
1.3.1.1. botany
1.3.1.2. zoology
1.3.1.3. agriculture
1.3.2. geologist / mining engineer
1.3.3. climatologist?
1.4. pilot / driver
1.5. diplomat / first contact specialist
1.6. explorer / mountaineer
1.7. medical personel
1.8. mechanics / maintenance staff
2. Character Ideas
2.1. tech guy
2.1.1. MacGyvers tech solutions, will become expert on alien tech
2.1.2. Ag 4, Sm 8, Sp 6, St 6, V 6
2.1.3. Rep 8, Not 8, Knw Sci 10, Knw Elec 8, Knw Cmp 8, inv 8, Srv 6
2.1.4. MacGyver, Alertness
2.1.5. Curious, Pacifist, Yellow
2.2. survival expert
2.2.1. climbing
2.2.2. navigation / astronomy
2.2.3. survival
2.2.4. practical gear
2.3. biologist
2.3.1. focused on xenofauna, collects and grows in labs on the ship
2.3.2. quick at categorizing animals, draws them at any chance
2.4. jack of all trades
2.4.1. bookworm, knows a bit about everything, field medic, biologist, hobby archeologist
2.4.2. Ag 6, Sm 10, Sp 4, St 4, V 6
2.4.3. Heal 8, Medi 10, Biol 10, Shoot 4, Clmb 4, Swim 4, Pilot 4
2.4.4. Scholar (+2 med&bio), Jack of all Trades
2.4.5. Loyal, Pacifist, [major]