1. Simulations
1.1. Advantages
1.1.1. Saftey
1.1.2. Motivation to Learn
1.1.3. Modification of Time Frames
1.2. Disadvantages
1.2.1. Simulation errors
1.2.2. Expensive to build models
1.2.3. Difficult to interpret results
2. Hypermedia
2.1. Advantages
2.1.1. Costs
2.1.2. Connect with different types of learners
2.1.3. Tools for every learning style
2.2. Disadvantages
2.2.1. Outdated equipment
2.2.2. Some types are difficult to acess
3. Tools and Open-Ended Learning Environments
3.1. Advantages
3.1.1. Collaborative Learning
3.1.2. Student Motivation
3.1.3. Cross-cirricular Learning
3.1.4. Deep Learning and Transfer
3.2. Disadvantages
3.2.1. Not suitable for all learners
3.2.2. Large investment of time
3.2.3. Unable to adapt new roles
3.2.4. Evaluation of Learning can be difficult
4. Drills
4.1. Advantages
4.1.1. Adjust to the student
4.1.2. Provide a lot of practice
4.2. Disadvantages
4.2.1. Tend to be boring
4.2.2. Used for unsuitable purposes
5. Educational Games
5.1. Advantages
5.1.1. Motivation to learn
5.1.2. Students put effort in
5.1.3. Develop knowledge and skill
5.1.4. Develop collaborative skill
5.2. Disadvantages
5.2.1. Rely too much on chance
5.2.2. Difficult to incorporate educational goals
5.2.3. Can instigate competition