Chapter 6: Output
by pattakarn khunnatumdee
1. PRINTERS
1.1. Producing Printed Output
1.2. Nonimpact Printers
1.3. Ink-Jet Printers
1.4. Photo Printers
1.5. Laser Printers
1.6. Multifunction Peripherals
1.7. Thermal Printers
1.8. Mobile Printers
1.9. Label and Postage Printers
1.10. Plotters and Large-Fomat Printers
1.11. Impact Printers
2. OTHER OUTPUT DEVICES
2.1. Data Projectors
2.2. Ineractive Whiteboards
2.3. Force-Feedback Game Controllers and Tactile Output
3. HIGH-TECH TALK
3.1. 3-D Graphics: Creating a Realistic Experience
4. COMPANIES ON THE CUTTING EDGE
4.1. HP
4.2. Samsung Electronics
5. TECHNOLOGY TRAILBLAZERS
5.1. Steve Jobs
5.2. Anne Mulcahy
6. STUDENT ASSIGNMENT: Chapter Review Key Terms Checkpoint Learn It Online Problem Soving Learn How to Web Research Critical Thinking
7. DISPLAY DEVICES
7.1. LCD Monitors and LCD Screens
7.2. LCD Technology
7.3. LCD Quality
7.4. Graphics chips, Ports, and LCD Monitors
7.5. Plasma Monitors
7.6. Televisions
7.7. CRT Monitors
8. SPEACKERS, HEADPHONES, AND EARBUDS
9. PUTTING IT ALL TOGETHER
10. OUTPUT DEVICES FOR PHYSICALLY CHALLENGED USERS
11. CHAPTER SUMMARY