Basics of Gamification
by Zoltan Duchon
1. Interactive tools
2. Personalization/ Choises
2.1. Story interactivity
2.2. personalizemake confortable learning
2.2.1. own profile
2.2.2. background/ setup UI
2.2.3. choices in learning process
3. Discovering
3.1. Little secret contents for awards
4. Storytelling
4.1. Characters
4.1.1. Main ch.
4.1.2. Side ch.
4.2. Multiple paths
4.2.1. Choosable
4.2.2. Performance depend
4.2.3. Learning style
5. Objects - immediate feedback
5.1. Advantages, How and what benefits can be reached
5.2. Gradual challanges
5.2.1. Timepressure
5.2.2. Community motivatioan
5.2.3. Competition challanges
5.3. Awards, compensation
5.3.1. Levels
5.3.2. Awards
5.3.3. Scores
5.3.4. Virtual badges (inner motivation)
5.3.5. Progress meter