Collective Action
by Shaun Stehly
1. Garrett Hardin
1.1. "The Tragedy of the Commons"
1.1.1. Prisoner’s Dilemma Game
1.1.2. In class most people agreed that without a prize (or when the prize is something you're not interested in) that it is easier to reach cooperate-cooperate strategies.
1.1.3. Many of Axelrod's "Conditions fro Human Cooperation" came into play during our PD experiment
2. Elinor Ostrom
2.1. "Governing the Commons"
2.1.1. Design Principles
2.1.2. http://collectiveaction.edu.glogster.com/collective-action/
2.1.3. Social Media interpretations of Ostrom's Desgin principles
2.1.3.1. http://www.jogtheweb.com/user/Comm182
3. Robert Axelrod
3.1. "Three Conditions for Human Cooperation"
3.1.1. i. A likelihood of meeting in the future
3.1.2. ii. An ability to identify each other
3.1.3. iii. A record of past behavior