creativity
by Shayne Borger
1. work
1.1. social media network
1.2. internal communications network
1.3. project management theory
1.4. strategies
1.5. frustration
2. University
2.1. Learning
2.2. networks
3. Risk
3.1. project methodology
3.2. engage/not engage
3.3. outcomes/consequences
3.4. lateral thinking
3.5. activities
3.5.1. abseil
3.5.2. skydive
3.5.3. work
3.5.4. university
3.6. ownership
4. theories
4.1. cognitive development
4.1.1. Piaget
4.2. six thinking hats
4.2.1. De Bono
4.3. information processing
4.4. morphological analysis
4.4.1. Zwicky box
4.4.1.1. Christchurch earthquake
4.5. brainstorming
4.5.1. no rules