SDSU Game Lab: Bytes & Sprites "Prototype, Build & Jam!"
by Kevin Do
1. Recruitment
1.1. CS 107, 108, 237, 310, 583
1.2. COMPE 160, 260
1.3. ART 100, 101, 103, 104, 241, 240, 344
2. VR/AR Gear
2.1. HTC Vive
2.2. Oculus Rift
2.3. Playstation VR
2.4. Google Daydream
2.4.1. Google Cardboard
2.4.2. Unofficial Cardboard
2.5. vizor.io
2.6. Meta 2
2.7. Microsoft Hololens
3. Resource Repository
3.1. Free to Use and Add
3.2. Game Projects
3.2.1. Unity/Unreal
3.3. Art Assets
3.3.1. 3D Models
3.3.2. 2D Art
3.4. Programs
3.4.1. Inkscape
3.4.2. Sprinter/Spine
3.4.3. Photoshop
3.4.4. Game Maker Studio
4. Game Competitions
4.1. Ludem Dare
4.2. Indie Cade
4.3. National STEM Video Game Challenge
4.4. Global Game Jam
4.5. TIG Game Jam
5. Website
5.1. Amazon Web Services
5.2. Directory to Submissions (non-hosting)
5.2.1. Google Drive
5.2.2. Dropbox
5.3. mongodb, nodejs
6. Funding & Sponsors
6.1. SDSU
6.1.1. Student Success Fee
6.2. Inanimate Objects Company
6.3. Rockstar San Diego Studio
6.4. Guest Speakers
7. Collaboration
7.1. UCSD/UCI Game Development Club
7.2. UCSD VR Club
7.3. San Diego Meetups
7.3.1. BNI
7.3.2. VR
7.3.2.1. Presentation/Pitch
7.3.3. Unity Developers
7.3.4. CyberTECH: Video Game Developers
7.3.4.1. Pitch Night June 17
7.4. PASE, IEEE, Cyber Defense, SDSU Esports
7.5. Music
7.5.1. Aztec Music Group
7.5.2. Chamber Music Association
8. Conferences and Events
8.1. GDC
8.2. E3
8.3. PAX
8.4. Local Company Events
8.4.1. Qualcomm
8.4.2. Teradata
8.4.3. Northrop Grumen
8.5. Harmontown LA
8.6. http://virtualrealitysummit.com/san-diego/2016/
9. Equipment & Club Materials
9.1. Consoles
9.1.1. PS4
9.1.2. Xbox One
9.1.3. WiiU
9.2. Art
9.2.1. Drawing Tablets
9.2.2. Art Software
9.3. Unlocked Phones
9.3.1. Android
9.3.2. Iphone
9.4. Strong PC Rigs
9.4.1. Developer Licences
9.4.2. Developer Software
9.5. Uniforms
9.5.1. Jackets
9.5.2. Polos