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character by Mind Map: character

1. movement

1.1. jumping

1.1.1. jump forward

1.1.2. backward turn

1.1.3. falling

1.1.3.1. var fall:Boolean = false;

1.1.4. var jump:Boolean = true;

1.2. sliding

1.2.1. var slide:Boolean = false;

1.2.2. sliding kick

1.2.2.1. var slideKick:Boolean = false;

1.3. Dashing

1.3.1. crouch dashing

1.3.1.1. var crouchdash:Boolean = true;

1.3.2. dash brake

1.3.2.1. var dash:Boolean = false;

1.3.2.2. var dashbrake:Boolean = true;

1.4. walking

1.4.1. var moveLeft:Boolean = true;

1.4.2. var moveRight:Boolean = false;

1.5. idling

1.5.1. var idle:Boolean = false;

2. attack

2.1. special power/item

2.1.1. revive

2.1.2. heart/life

2.1.3. buff

2.1.4. cross sword

2.2. weapon

2.2.1. a chain

2.2.1.1. throw out horizontally towards the front

2.2.2. portion

3. var attack:Boolean = true;