Chapter 3: Text

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Chapter 3: Text by Mind Map: Chapter 3: Text

1. Computers & Text

1.1. Bitmap font

1.1.1. File sizes increases as more sizes are added

1.1.2. Require a lot of memory

1.1.3. Non- Scalable

1.2. Vector font

1.2.1. file size smaller than bitmap

1.2.2. TrueType, OpenType, and PostSript

1.3. Characters Sets

1.3.1. Computers can only understand numbers

1.4. Unicode

1.5. Extended Characters

2. Types of fonts and Typeface

2.1. Typeface

2.1.1. A family of graphic characters of a single size and style belonging to a particular typeface family

2.1.1.1. e.g Bookman Old Style

2.2. Font

2.2.1. Collection of characters of a single size & style belonging to a particular typeface family.

2.2.1.1. e.g Arial 18 point Bold

3. Importance of Text in Multimedia Presentation

3.1. Simplest Data

3.2. Least Amount of Storage used

3.3. Form of symbol, words, sentences and paragraphs

3.4. Vital elements in Multimedia Menus, Navigation System, & Content

4. Announcements

4.1. Consider Legibility and Readability

4.2. Avoid too many faces

4.3. Use colour purposefully

4.4. Use Anti-aliased text

4.5. Use drop Caps and initial caps for accent

4.6. Use white space

4.7. Use animated text to grab Attention

5. Text Elements in Multimedia

5.1. Menus for Naviagation

5.2. Interactive Button

5.3. Fields for reading

5.4. HTML Documents

5.5. Symbols & Icons

6. Font Styles

6.1. Boldface

6.2. Italic

6.3. Underlining

6.4. Outlining

7. Font terminology

7.1. Baseline

7.2. Cap Height

7.3. X-height

7.4. Ascenders/descenders

8. Raserization

9. Anti-Aliasing

10. Font Mapping

10.1. Some fonts installed in your machine may not be available in other user's machine

11. Font Editing and Design Tools

11.1. specialized graphics editor

11.1.1. Fontlab, LTD

11.1.2. Creative Attractive Text

12. Hypertext vs Hypermedia

12.1. Hypertext

12.1.1. Contains link to other text

12.1.2. subset of hypermedia

12.2. Hypermedia

12.2.1. not constrained to be text based

12.2.2. can include other media

13. A hypertext or hypermedia system enables the user to navigate through text in a non linear way

14. Hypermedia Structures

14.1. Links

14.2. Nodes

14.3. Anchors

14.4. Systems used for :

14.4.1. Electronic Publishing and reference works

14.4.2. Technical Documentation

14.4.3. Educational Courseware

14.4.4. Interactive Kiosk

14.4.5. Electronic Catalogs