Chapter 2 Multimedia Hardware and Software
by Chin Chung Shawn Lai
1. Multimedia Development Process 1. Planing and costing 2. Designing and Producing 3. Testing 4. Delivering
2. Define the objective and scope Objective -What is the purpose of creating the project? Scope -Consider the knowledge and skills needed
3. Types of authoring tools 1. Card and page based authoring tools 2. Icon and object-based authoring tools 3. Time-based authoring tools
4. Choosing an authoring tool: 1. Editing and organizing features 2. Programming features 3. Interactivity features 4. Performance tuning and playback features 5. Delivery, cross-platform, and Internet playability features
5. Two Phases of testing: 1. Alpha Testing 2. Beta Testing
6. The intangible assets in multimedia : 1. Creativity 2. Organization 3 .Communication
7. Main roles in the team: 1. Project Manager 2. Multimedia Designer 3. Interface Designer 4. Writer 5. Audio/Video Specialist 6. Multimedia Programmer