Chapter 2 Multimedia Hardware & Software

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Chapter 2 Multimedia Hardware & Software by Mind Map: Chapter 2 Multimedia Hardware & Software

1. 4 stages in Multimedia Project

1.1. Planning & Costing

1.1.1. ->Define the objectives & scope ->Target users ->Set the contents ->Prepare time estimate & a budget ->Prepare a short prototype or proof-of-concept

1.2. Designing & Producing

1.2.1. Perform planned tasks to create finished product

1.3. Testing

1.3.1. 2 Phases: ~Alpha Testing  >Performed only by users within organization >Review concept, format, user interface & layout ~Beta Testing >Represented by the real users and that people must not involved in the project >Find bugs or content errors

1.4. Delivering

1.4.1. Package & deliver project to the end user

2. Requirements for Multimedia Project

2.1. Intangibles

2.1.1. ~Creativity ~Organizations ~Communication

2.2. Multimedia skills

2.2.1. 。Project Manager 。Multimedia Designer  。Interface Designer 。Writer 。Audio/Video Specialist 。Multimedia Programmer

2.3. Hardware

2.3.1. ~Production Platforms ~Windows vs Macintosh ~Connections ~IDE ~USB ~FireWire ~Memory & storage devices ~Input Devices ~Output Devices

2.4. Software

2.4.1. 。Text editing & word processing tools 。OCR software 。Painting tools 。Drawing tools 。3-D modeling tools  。Image editing tools 。Sound editing tools 。Animation, video & digital movie tools

2.5. Authoring systems

2.5.1. 3 Types: ~Card-and page-based >Elements are arranged like pages of a book ~Icon-and object-based >Elements are organized as object in a flow chart ~Time-based >Elements are organized along time line

2.5.2. Choosing authoring tool: ~Editing & organizing ~Programming ~Interactivity ~Performance tuning & playback ~Delivery, cross-platform & internet playability