Chapter 3: Text

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Chapter 3: Text by Mind Map: Chapter 3: Text

1. Hypertext vs Hypermedia

1.1. Hypermedia Structure - Links - Nodes - Anchors

1.2. Task #3

1.2.1. Hypertext systems are used for: - Electronic publishing and reference works - Technical documentation - Educational courseware - Interactive kiosks - Electronic catalogs

2. Font Editing and Design Tools - FontLab, Ltd. - Creating attractive texts       -Fontographer

2.1. FontLab, Ltd. Creating attractive texts

2.2. Task #3

3. Computers and Text

3.1. Bitmap font and Vector font                                                                     - Fonts can either be stored as bitmapped or vector                             - Vector fonts drawing use instructions and mathematical formulae to describe each glyph.

3.2. Character sets                                   - Extended Character Set (ISO Latin-1)                                             - Unicode

4. Understanding Fonts and Typefaces 1.Typeface                                 2.Front

4.1. Fonts and typefaces includes :     1.Font styles 2.Font terminology 3.Cases

5. Importance of text in a multimedia presentation         1.Text  is  obviously  the  simplest  of  data  types  and requires  the  least  amount  of  storage. 2.Text in the form of symbols, words, sentences, and paragraphs. 3.Text is a vital element of multimedia menus, navigation systems, and content.

5.1. Order picture frames

5.1.1. Text is obviously the simplest of data types and requires the least amount of storage. Text in the form of symbols, words, sentences, and paragraphs. Text is a vital element of multimedia menus, navigation systems, and content.

5.2. Task #2

5.2.1. Text is obviously the simplest of data types and requires the least amount of storage. Text in the form of symbols, words, sentences, and paragraphs. Text is a vital element of multimedia menus, navigation systems, and content.

5.3. Task #3

6. Using Text Elements  in a Multimedia Presentation

6.1. The text elements used in multimedia are:  1.Menus for navigation  2.Interactive buttons  3.Fields for reading  4.HTML documents  5.Symbols and icons