Chapter 4: Images

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Chapter 4: Images by Mind Map: Chapter 4: Images

1. Vector Drawing

1.1. Vector drawn images are used in the following areas: - Computer-aided design (CAD) programs needed by architects and engineers - Graphic artists designing for the print media - 3-D animation programs ~ changes of position, rotation, and shading of light - Applications requiring drawing of graphic shapes

2. 3-D drawing

2.1. - 3-D animation tools

2.2. Features of a 3-D application - Modeling - Extrusion - Lathing

3. Rendering

3.1. Use of intricate algorithms to apply user-specified effects

3.2. Take many hours for a single image

4. Bitmaps

4.1. bitmaps are an image format suited for creation of : - photo-realistic images - complex drawings requiring fine detail

4.2. bitmaps software: - Adobe's Photoshop and illustrator - Corel's Painter and CorelDraw

5. Making Still Images

5.1. Capturing and editing images

5.2. Image editing programs enable the user to enhance and make composite images

5.3. Alter and distort images

5.4. Add and delete elements

5.5. Users can scan images from conventional sources and make necessary alterations and manipulations.

6. Colors and Palettes in Multimedia

6.1. - Understanding natural light and color

6.1.1. Additive color

6.1.2. Subtractive color

6.1.3. Color models

7. Image File Types Used in Multimedia

7.1. Macintosh formats

7.2. Windows formats

7.3. Cross-platform formats

7.4. Image File Compression

7.4.1. Lossy formats ~ JPEG files

7.4.2. Lossless formats ~ PSD, PSP, GIF, PNG, BMP, TIFF, and RAW.