Chapter 2 - Hardware and Software

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Chapter 2 - Hardware and Software by Mind Map: Chapter 2 - Hardware and Software

1. Hardware

1.1. Connections

1.1.1. 1. Integrated Drives Electronics (IDE)

1.1.2. 2. Universal Serial Bus (USB)

1.1.3. 3. FireWire (IEEE 1394)

1.2. Memory and Storage Devices

1.2.1. RAM, ROM, Hard Disk, Flash and Thumb Drives, CD-ROM, DVD, and Blu-Ray Discs.

2. Software

2.1. 1. Painting and Drawing tools

2.2. 2. Optical Character Recognition (OCR) Software

2.3. 3. 3D Modeling Tool

2.4. 4. Image Editing Tool

2.5. 5. Sound Editing Tool

2.6. 6. Animation, Video and Digital Movie Tools

2.7. 7. Word Processors

2.8. 8. Authoring Tool

2.8.1. 3 Types of Authoring Tools

2.8.1.1. a) Card and Paged- based

2.8.1.2. b) Icon and Object- based

2.8.1.3. c) Time-Based

3. Input Devices

3.1. OCR Devices, Barcode Reader,Voice Recognition Systems,Keyboard, Digital Camera, Microphones , etc.

4. Features of Authoring Tools

4.1. 1. Editing and Organizing features

4.2. 2. Programming Features

4.3. 3. Interactivity Features

4.4. 4. Performance-tuning

4.5. 5. Playback Features

4.6. 6. Delivery Features

4.7. 7. Cross-Platform and Internet Playability Features

5. 4 Basic stages in Multimedia Projects

5.1. 1. Planing and Costing

5.2. 2.Designing and Producing

5.3. 3.Testing

5.4. 4. Delivering

6. Alpha Testing and Beta Testing

6.1. Alpha Testing = often performed only by users within the organization developing software as a form of internal acceptance testing.

6.1.1. The main interest is to review the concept, format, user interface and layouts.

6.2. Beta Testing = The product is evaluated just before the final release.

6.2.1. The main interest is to find bugs or content errors.

7. Output Devices

7.1. Stereo, Monitor, Projecter, Printer, Speaker, Amplifier, etc.

8. The Main Roles in The Team

8.1. 1. Project Manager (LEADER)

8.2. 2.Multimedia Designer

8.3. 3. Interface Designer

8.4. 4. Writer

8.5. 5. Video/ Audio Specialist

8.6. 6. Multimedia Programmers