Chapter 2: Multimedia Hardware & Software

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Chapter 2: Multimedia Hardware & Software by Mind Map: Chapter 2: Multimedia Hardware & Software

1. Four Basic Stages in a Multimedia Project 1) Planning and Costing 2) Designing & Producing 3) Testing     -Alpha Testing     -Beta Testing  4) Delivering

2. Requirements for A Multimedia Project - The Intangibles - Multimedia Skills  - Hardware - Software - Authoring Systems

3. Intangibles Assets in Multimedia -Creativity -Organization -Communication

4. Main Roles In The Team -Project Manager -Multimedia Designer -Writer -Audio/Video Specialist -Multimedia Programmer

5. Choosing An Authoring Tool - Editing and Organizing features - Programming features - Interactivity features - Performance tuning and playback features - Delivery, Cross-platform, and Internet playability features

6. HARDWARE -Connections -Memory and Storage Devices -Input Devices -Output Devices

7. SOFTWARE - Text editing & word processing tools - OCR software - Painting & Drawing software - 3-D Modeling tools - Image editing tools - Sound editing tools - Animation, video, and digital movie tools

8. Type of Authoring Tools - Card-and page-based - Icon-and object-based - Time-based