Chapter 4
by febby lee
1. 3-D drawing
1.1. Modeling
1.2. Extrusion
1.3. Lathing
2. Bitmap sources
2.1. Public domain images
2.2. Royalty free images
2.3. Right managed images
3. Vector drawn graphic
3.1. Application of vector drawn object
3.2. How vector drawn image work
3.3. Vector drawn images versus bitmaps
4. subtractive color
4.1. Is the color used to create color in printing