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Images by Mind Map: Images

1. Features of 3-D application

1.1. 1. Modeling                                                            -Placing all the elements into 3-D space

1.2. 2. Extrusion                                                          -The shape of a plane surface extends some       distance

1.3. 3. Lathing                                                              -A profile of the shape is rotated around a         defined axis

2. Understanding natural light and color

2.1. 1. Additive color

2.2. 2. Subtractive color

2.3. 3. Color models

3. Colors palettes

3.1. -Palettes are mathematical tables that define the color of pixels displays on screen.

4. Dithering

4.1. -process whereby the color value of each pixel is changed to the closest  matching color value in the target palette.

5. Still images generated 2 ways

5.1. 1. Bitmaps

5.1.1. -simple matrix of the tiny dots form an image and displayed on screen or printed                   -data matrix that describes the characteristics of all pixels making up an image

5.2. 2. Vector-drawn graphics

5.2.1. -Applications of vector-drawn objects

5.2.2. -How vector-drawn images work

5.2.3. -Vector-drawn images versus bitmaps

6. 3 basic group legal rights protecting use of images from clip art galleries

6.1. 1. Public domain images

6.1.1. -either never protected by a copyright or their copyright has ended

6.2. 2. Royalty-free images

6.2.1. -purchased and used without paying addition license fees

6.3. 3. Right-managed images

6.3.1. -negotiate with the right holder regarding terms for using the image and how much will pay for that use

7. Image File Type Used

7.1. 1. Macintosh formats                                           -commonly used format is PICT

7.2. 2. Windows formats                                             -commonly used image file format on                Window is DIB ,also known as BMP

7.3. 3. Cross-platform formats                                     -commonly used format on the web is JPEG,      GIF, and PNG.