Chapter 4 : Images

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Chapter 4 : Images by Mind Map: Chapter 4 : Images

1. Image File Types

1.1. Macintosh formats

1.2. Windows formats

1.3. Cross-platform formats

2. Colors & Palettes

2.1. Understanding natural light and color

2.1.1. Additive color

2.1.2. Subtractive color

2.1.3. Color models

2.1.3.1. RGB model

2.1.3.2. HSB and HSL models

2.2. Color palettes

3. 3-D Drawing & Rendering

3.1. 3-D animation tools

3.2. Features of a 3-D applocation

3.2.1. Modeling

3.2.2. Extrusion

3.2.3. Lathing

3.3. Panoramas

4. Making Still Images

4.1. generated in 2 ways :

4.1.1. Bitmaps ( raster )

4.1.2. Vector-drawn graphics

4.2. Capturing and editing images

4.2.1. enable user to :

4.2.1.1. Enhance and make composite images

4.2.1.2. Alter and distort images

4.2.1.3. Add and deleted elements

4.2.1.4. Morph

5. Bitmap Sources

5.1. 3 basic groupings

5.1.1. Public domain images

5.1.2. Royalty-free images

5.1.3. Right-managed images

6. Vector Drawing

6.1. used in areas :

6.1.1. Computer-aided design ( CAD ) by architects & engineers

6.1.2. Graphic artists designing for print media

6.1.3. 3-D animation programs

6.1.4. Applications requiring drawing of graphic shapes

6.1.5. Applications requiring drawing of graphic shapes