DMM CHAPTER 2

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DMM CHAPTER 2 by Mind Map: DMM CHAPTER 2

1. Four basic stages in a multimedia project: -Planning and costing -Designing and Producing -Testing -Delivering

1.1. Alpha Testing Often performed only by users within the organization developing the software as a form of internal acceptance testing.

1.1.1. Beta Testing The product is evaluated just before the final release.

2. Main roles in the team

2.1. Project manager

2.2. Multimedia Designer

2.3. Interface Designer

2.4. Writer

2.5. Video /Audio specialist

2.6. Multimedia Programmers

3. Memory and storage devices

3.1. RAM Volatile storage enables the simultaneous running of many applications. Storage that allows to read and write data as many time as needed ROM is nonvolatile storage. The BIOS program that boots up the computer resides in the ROM.

4. Three Types of authoring tools

4.1. Card- and page-based authoring tools

4.2. Icon- and object-based authoring tools

4.3. Time-based authoring tools

5. Choosing an authoring tool

5.1. Editing and organizing features

5.2. Programming features

5.3. Interactivity features

5.4. Performance tuning and playback features

5.5. Delivery, cross-platform, and Internet playability features