Chapter 2: Multimedia Hardware & Software
by Ng Pang Yuan
1. III. What You Need: Hardware
1.1. 1. Production Platforms
1.2. 2. Windows VS Macintosh
1.3. 3. Connections
1.4. 4. Memory and storage devices
1.5. 5. Input Devices
2. IV: What You Need: Software
2.1. 1. Text Editing and word processing tools
2.2. 2. OCR software
2.3. 3. Painting and Drawing Tools
2.4. 4. 3-D modeling Tools
2.5. 5. Image Editing Tools
2.6. 6. Sound Editing Tools
3. V: What You Need: Authoring Systems
3.1. -Organize and edit multimedia elements -Design screen layouts -create interactivity -assembling diverse multimedia elements
4. Multimedia Development Process
4.1. 1. Planning and Costing
4.2. 2. Designing and Producing
4.3. 3.Testing
4.3.1. a) Alpha Testing
4.3.2. b) Beta Testing