Technology Standards For Education
by Ally Fraser
1. Learning and Technology Policy Framework
1.1. Student-Centred Learning - technology is used to support student-centred, personalized learning
1.2. Research and Innovation - education professionals continue to advance innovation in education through research
1.3. Professional Learning - education professionals use technology effectively in teaching
1.4. Leadership - education leaders push for innovation in their systems for using technology in learning
1.5. Access, Infrastructure, and Digital Learning Environments - education professionals have access to reliable and efficient digital tools
2. ICT Program of Studies
2.1. Inquiring - students will critically assess information using technology
2.2. Problem Solving - students will use technology to investigate and solve problems
2.3. Communication - students will use technology to communicate information
2.4. Foundation Operations, Knowledge, and Concepts - students will understand the role of technology in personal and global contexts
2.5. Processes for Productivity - students will create, revise, and manage data using technology
3. ISTE Standards For Students
3.1. Empowered Learner - students use technology to actively choose and demonstrate achieving their own goals
3.2. Digital Citizen - students demonstrate using technology safely, ethically, and legally
3.3. Knowledge Constructor - students use technology to gather resources and information that guide learning
3.4. Innovative Designer - students use technology to identify and design solutions to problems
3.5. Computational Thinker - students use technology to understand problems and develop/test solutions
3.6. Creative Communicator - students express themselves clearly and creatively using appropriate technology
3.7. Global Collaborator - students collaborate locally and globally using technology to broaden perspectives
4. ISTE Standards For Teachers
4.1. Facilitate and Inspire Student Learning and Creativity - teachers facilitate student learning, creativity, and innovation using technology and face-to-face interactions
4.2. Design and Develop Digital Age Learning Experiences and Assessments - teachers use contemporary tools to design, implement, and evaluate student learning experiences
4.3. Model Digital Age Work and Learning - teachers model an innovative professional in a technological society
4.4. Promote and Model Digital Citizenship and Responsibility - teachers model ethical and legal technological practices
4.5. Engage in Professional Growth and Leadership - teachers model lifelong learning and leadership by demonstrating effective use of technology