Presentation Outline
by Logan Huey
1. End: I want to make other people happy while also making myself happy. I want to do something I love, something I'm passionate about, while also inspiring passion in others.
2. Middle: describe my qualifications and my experiences with Full Sail
3. Beginning: start with my childhood dreams, how games got me through the hard times when people failed me, and how my only wish is that I can create that same kind of happiness in someone else.
4. Flow
5. My Future Self: Confidence, cleverness, empathy with others, the experience of a gamer and the skills of a game designer, hopefully I'll have designed a game or two of my own before I graduate. Something with a story that will be appealing to the company I've always wanted to work for.
6. STAR Moment: I want to tell them my story, who I am, and what brought me to them.
7. Target Audience: Future employers, like BioWare, if I'm lucky
8. True Message: To make myself and my skills appealing to prospective employers