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CONCEPTS by Mind Map: CONCEPTS

1. EXPECTATIONS

1.1. ROTTER, JULIAN

1.1.1. LOCUS OF CONTROL

1.1.1.1. INTERNAL

1.1.1.2. EXTERNAL

1.1.2. RV

1.1.3. BEHAVIOR POTENTIAL

1.2. HEURISTICS

1.2.1. FOCUSING EFFECT

1.2.2. PLACEBO

1.2.3. INVENTORS PARADOXS

1.2.4. STATUS QUO

1.3. PROCESS

1.3.1. RATIONAL CHOCIE THEORY

1.3.2. DEPLETION

1.3.3. DECISION FATIGUE

1.3.4. PREDICTION

1.4. LYENGAR & LEPPER

1.4.1. TOO MANY CHOCIES

2. COGNITIVE BIAS

2.1. COMPONENTS

2.1.1. ARISTOTLE

2.1.2. MENTALREPRESENTATION

2.1.3. PERCEPTION

2.1.4. PROBLEM SOLVING

2.1.5. MEANING EXTRACTION

2.1.6. HEURISTICS

2.2. BIAS

2.2.1. HALO EFFECT

2.2.2. GOOGLE EFFECT

2.2.3. SPOTLIGHT EFFECT

2.2.4. FUNDAMENTAL ATTRIBUTION

2.2.5. IKEA EFFECT

2.3. TOLAMN

2.3.1. COGNITIVE MAPS

2.4. THEORIES

2.4.1. BEHAVIORISM

2.4.2. GESTALT

2.4.3. INFORMATION PROCESSING

2.4.4. STRUCTURALISM

2.4.5. CONSTRUCTIVISM

2.4.6. CONTEXTUAL LEARNING THEORY

3. FORGETTING

3.1. MEMORY FAILURES

3.1.1. TIME-GAP

3.1.2. RETRIEVAL FAILURES

3.1.3. TRAMA

3.1.4. AMNESIA

3.2. IMPLICIT MEMORY

3.2.1. MIXED MOTOR MOVEMENT

3.3. DECLARATIVE MEMORY

3.3.1. SEMANTIC

3.3.2. EPISODIC

3.4. COMPONENTS

3.4.1. FORGETTING RATE

3.4.2. INITIAL LEARNING

3.4.3. RETRIEVAL

3.4.4. RETRIEVAL CUES

3.4.5. CONSCIOUS THOUGHT

3.4.6. MEMORY TRACE

4. SCHEMS

4.1. TYPES

4.1.1. PERSON SCHEMAS

4.1.2. SELF SCHEMA

4.1.3. FAVORITE SCHEMA

4.1.4. CONTEXT SENSITIVE SCHEMAS

4.1.5. OBJECT SCHEMA

4.1.6. ETHNIC SCHEMA

4.1.7. SCRIPTS

4.2. THEORISTS

4.2.1. KANT,IMMANUEL

4.2.2. BARTLETT, FREDERIC

4.2.2.1. WAR OF THE GHOST

4.2.3. BRANSFORD & JOHNSON

4.2.3.1. MAN SERENADING A WOMAN

4.2.4. KELLY, GEORGE

4.2.4.1. PERSONAL CONSTRUCT THEORY

4.2.5. BREWER &TREYENS

4.2.5.1. WAITING ROOM

4.2.6. PIAGET, JEAN

4.2.6.1. SENSORIMOTOR STAGE

4.2.6.2. PEROPERATIONAL

4.2.6.3. CONCRETE OPERATIONAL

4.2.6.4. FORMAL OPERATIONAL

4.2.7. VYGOTSKY

5. OBSERVATIONAL LEARNING

5.1. 3 TYPES

5.1.1. MIRRORING

5.1.1.1. INTENTIONAL

5.1.2. IMITATING

5.1.2.1. BEHAVIOR REPLICATION

5.1.3. MODELING

5.1.3.1. ROLE MODELS

5.2. ALBERT, BANDURA

5.2.1. BOBO CLOWN

5.2.2. DISCOVERY LEARNING

5.3. MODELING PROCESS

5.3.1. ATTENTION

5.3.2. RETENTION

5.3.3. MOTIVATION

6. CONFLICT

6.1. TYPES

6.1.1. APPROACH-APPROACH

6.1.2. AVOIDANCE-AVOIDANCE

6.1.3. APPROACH-AVOIDANCE

6.1.4. DOUBLE APPROACH-AVOIDANCE

6.2. DRIVE REDUCTION THEORY

6.2.1. PRIMARY REINFORCERS

6.2.2. DRIVE REDUCTION

6.2.3. PRIMARY DRIVE

6.2.4. SECONDARY DRIVES

6.2.5. SECONDARY REINFORCERS

6.3. DOLLARD & MILLARD

6.4. STUPIDITY-MISERY SYNDROME

6.5. MODEL COMPONENTS

6.5.1. DRIVE

6.5.2. CUE

6.5.3. RESPONSE

6.5.4. REINFORCEMENT

7. PROBLEM SOLVING

7.1. LAWS

7.1.1. LAW OF EFFECT

7.1.2. LAW OF EXERCISE

7.1.3. LAW OF READINESS

7.2. THEORIST

7.2.1. LOCKE, JOHN

7.2.2. MILL & STUART

7.3. THORDIKE, E.L