Issus for improving Quantity and Quality of Collaboration between RD/PT2 ←→ RDI/CDV

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Issus for improving Quantity and Quality of Collaboration between RD/PT2 ←→ RDI/CDV by Mind Map: Issus for improving Quantity and Quality of Collaboration between RD/PT2 ←→ RDI/CDV

1. Organization

1.1. Germany RD/PT2

1.1.1. Monitoring

1.1.2. Planning

1.1.3. Realization

1.1.4. Role Distribution

1.1.4.1. Impat

1.1.4.1.1. Justification

1.1.4.1.2. Criterias

1.1.4.1.3. Benefits

1.1.4.1.4. Scope for Colaboration

1.1.4.2. E4

1.2. India RDI/CDV

1.2.1. Monitoring

1.2.1.1. Personal Development

1.2.1.1.1. Trainings

1.2.1.1.2. Skill-Matrix

1.2.1.2. Team Development

1.2.1.2.1. Monthly Meeting

1.2.1.2.2. Skill Matrix

1.2.1.3. Efficency

1.2.1.3.1. Task Tracker

1.2.1.3.2. Timesheets

1.2.2. Planning

1.2.2.1. Rotation-Schedule

1.2.2.1.1. Justification

1.2.2.1.2. Criterias

1.2.2.2. Meetings

1.2.2.2.1. Date

1.2.2.2.2. Frequency

1.2.2.2.3. Content

1.2.3. Realization

1.2.4. Role Distribution

1.2.4.1. L4/L5

1.2.4.2. Engineers

1.3. India ←→ Germany RDI/CDV←→RD/PT2

1.3.1. Monitoring

1.3.1.1. MRM

1.3.1.1.1. Utilization

1.3.1.1.2. Distribution

1.3.1.1.3. Efficency

1.3.1.2. BTV

1.3.1.2.1. Instant Evaluation

1.3.1.2.2. Tracking

1.3.2. Planning

1.3.2.1. Onsite-Engineer

1.3.2.1.1. Justification

1.3.2.1.2. Criteria

1.3.2.1.3. Scope for Colaboration

1.3.2.2. Task-Flow

1.3.2.3. Meetings

1.3.3. Realization

1.3.4. Role Distribution

1.3.4.1. Impat

1.3.4.2. Onsite Engineer

1.3.4.3. Coordinator

2. Motivation

2.1. Feedback

2.1.1. From Germany

2.1.1.1. Honest Feedback

2.1.1.1.1. Praise

2.1.1.1.2. Constructive critiques

2.1.1.1.3. Including L4/L5

2.1.1.2. Confidence

2.1.1.3. Promt Feedback

2.1.1.4. Directly from BTV

2.1.1.4.1. Oral

2.1.1.4.2. Email

2.1.1.4.3. webcam

2.1.1.5. stucurized

2.1.1.5.1. specific/detailed

2.1.1.5.2. be aware of the cultur

2.1.1.5.3. Iteration loop

2.1.2. In India

2.1.2.1. Dialog

2.2. Appreciation/ Involvement

2.2.1. From Germany

2.2.1.1. Personal relation to German engineers

2.2.1.2. Resposibilities

2.2.1.2.1. BTV's

2.2.1.2.2. Projects

2.2.1.2.3. Tasks

2.2.1.3. Interest in culture

2.2.1.4. Attandence in India

2.2.1.5. Recognize Ideas

2.2.1.6. More Information about whole FDCT

2.2.1.6.1. Share Expertise

2.2.1.6.2. News

2.2.1.6.3. Help to help themselves

2.2.1.6.4. Contribution to the greater whole

2.2.1.7. Use English slides

2.2.1.8. Onsite Engineer

2.2.1.8.1. Activities

2.2.1.8.2. Team Building

2.2.2. In India

2.2.2.1. Salary

2.2.2.2. Career chances

2.2.2.3. Hierarchy

2.2.2.4. Trips to Germany

2.2.2.5. Responsibilities

2.2.2.6. More Hardware

3. Communication

3.1. Flow of commonucation

3.1.1. Assignment of Tasks

3.1.1.1. Packages

3.1.1.1.1. Task

3.1.1.1.2. Relevant Informations

3.1.1.1.3. Contacts

3.1.1.1.4. Backround

3.1.1.2. Clear Pririorities

3.1.1.2.1. avoid Task changes

3.1.2. Involve whole Team

3.1.2.1. Swarm Intelligence

3.1.2.2. Proper Distribution of Tasks

3.1.3. Standarizised Handover of tasks

3.1.3.1. Clear Structure

3.1.3.2. Ensure Understanding

3.1.3.3. "Poka Yoke"

3.1.4. Flexible for direct contact

3.2. Way of communication

3.2.1. Use of new Media

3.2.1.1. Parallel Channels

3.2.1.2. Webcam

3.2.1.3. Headset

3.2.1.4. VC

3.3. Misunderstandings

3.3.1. Language

3.3.1.1. Clear voice

3.3.1.2. English/German

3.3.2. missing integrety

3.3.3. lack of understanding

3.3.4. no direct request for issues

3.3.5. Terms for Components

3.3.5.1. Structure

3.3.5.2. register

4. Culture

4.1. Contacting

4.1.1. Face to Face

4.1.2. personal contact/know each other

4.1.3. relationship

4.1.4. Different reaction/reply

4.2. Language

4.2.1. Interpretation/context

4.2.2. different clarification of tasks

4.3. Will/Way of continuous Optimization

4.4. Scheduling

4.4.1. time shift (4,5h)

4.4.2. Holidays

4.4.3. Vacations

5. Resources

5.1. Facilities Workplace

5.1.1. Communication Devices

5.1.1.1. Webcam

5.1.1.2. Phone

5.1.1.3. Headset

5.1.1.4. Skype/Lync

5.1.1.5. VC Rooms

5.1.2. CAE/CAD Assets

5.1.2.1. Laptops

5.1.2.2. Workstations

5.1.2.3. 3D-Spacemouse

5.1.3. Meeting-Rooms

5.1.3.1. VC Rooms

5.1.3.2. Think-Tanks

5.1.3.3. Scheduling

5.2. Resource Management

5.3. Human Resources

5.3.1. Recruiting

5.3.1.1. Who

5.3.1.2. Why

5.3.2. Probper Induction

5.3.2.1. Mentor

5.3.2.2. Trainings

5.3.2.3. Overview

5.3.3. Promotion

5.3.3.1. Social

5.3.3.2. technical

5.3.4. Team

5.3.4.1. Team Building

5.3.4.2. Keep "Crew" together

5.3.4.3. Limit internal switching

5.3.4.4. Standarize Tasktransfer for Dropouts