1. Developmental Delay
1.1. Modifications
1.1.1. Extended time for assignments/tests
1.1.2. Repeated review or drills
1.1.3. Shortening assignments
1.1.4. Use visuals and demosntratios
1.1.5. Utilize multisensory materials
1.1.6. Use Mnemonic devices
1.1.7. Tape lectures
1.1.8. Adjust seating to minimze distraactions
1.1.9. Use large print material
1.1.10. Provide instructons in multiple forms
1.1.11. Provide study sheets/handouts
1.1.12. One-on-one assistance
1.1.13. Add additional breaks
1.2. Technology
1.2.1. Portable recording devices
1.2.2. Label makers
1.2.3. Talking watches
1.2.4. Photo device/camera
1.2.5. Planning and Execution Trainer
1.2.6. Mem-X Digital Recorder
1.2.7. Picture planner
1.2.8. Intellikeys
1.2.9. Write: Out Loud
2. Deafness
2.1. Modifications
2.1.1. Use of visuals
2.1.2. Utilization of sign language
2.1.3. Adjust room for noise reverberation
2.1.4. Special lighting
2.1.5. Proper distance and access to visuals/teacher
2.1.6. Modify reading and writing assignments
2.1.7. Adapt verbal curriculum
2.1.8. Implement buddy system
2.1.9. Visual/Tactile/Gustatory/Olfactory activities
2.1.10. Written announcements
2.2. Technology
2.2.1. TTY
2.2.2. Speech to text sotware
2.2.3. Videos with captioning
2.2.4. Visual alarms
3. Deaf-Blindness
3.1. Modifications
3.1.1. One-on-one instruction/small groups
3.1.2. Increased Safety
3.1.3. Utilization of tactile/gustatory/olfactory activities
3.1.4. Utilizing routine
3.1.5. Use of modified sign language, objects, and gestures (that can be felt)
3.2. Technology
3.2.1. TTY
3.2.2. Deaf-Blind Communicator
3.2.3. IP Phone Access
3.2.4. Braille note takers
3.2.5. Tactile Graphics Technology
4. Autism
4.1. Modification
4.1.1. Increase visuals
4.1.2. Use models
4.1.3. Color code informatiom
4.1.4. Make processes/activities clear with designated signs/folders
4.1.5. Include sensory activities
4.1.5.1. Fidget toys
4.1.5.2. Monkey bars
4.1.6. Social stories and scripts
4.1.7. Provide student choice and control
4.1.8. Limit distractions
4.1.9. Visually ID boundaries
4.1.10. Design class with close proximity to materials/teacher
4.1.11. Use a buddy system
4.1.12. Role-play
4.1.13. Use a high level of consistency
4.2. Technology
4.2.1. Fidget toys
4.2.2. Special lighting, smells, and sounds
4.2.3. Tablet
4.2.3.1. Communication
4.2.3.2. Handwriting practice
4.2.3.3. Sounds, visuals and learning games
5. Hearing Impairment
5.1. Modification
5.1.1. Adjusted seating
5.1.2. Reduce visual distractions
5.1.3. Visual alarms
5.1.4. Special ilghting
5.1.5. Provide extra time to process info/respond/complete tasks
5.1.6. Use ASL/interpreter
5.1.7. Use visuals
5.1.8. Speech to text
5.2. Technology
5.2.1. Hearing device
5.2.2. FM system/auditory trainer
5.2.3. Sound-fied system
5.2.4. TTY
5.2.5. TV with captioning
6. Emotional Disturbance
6.1. Modification
6.1.1. Create social interaction goals
6.1.2. Use role-playing
6.1.3. Adjust seating to promote social interaaction
6.1.4. Set clear rules and expectations using interesting visuals
6.1.5. Boost the engaging stimuli in the environment
6.1.6. Increase consistency
6.1.7. Set limits and stick to them
6.1.8. Heighten the structure
6.1.9. Make sure the rules are clearly visible
6.1.10. Use a "cue" word to designate unwanted behavior
6.2. Technology
6.2.1. iPod/Stereo
6.2.2. Talklight
6.2.3. Wii
6.2.4. Funmaths
6.3. Case Study: Megan
7. Intellectual Disability
7.1. Modification
7.1.1. Extra quiet workspace
7.1.2. Use functional activities
7.1.3. Utilize frequent repetition
7.1.4. Heighten safety measures
7.1.5. Use "learn by doing" activities
7.1.6. Be consistent
7.1.7. Change activities often
7.1.8. Alternate activity styles
7.2. Technology
7.2.1. Communication technology
7.2.2. Audi/visual system
7.2.3. Audiobooks
7.2.4. Modified clocks
7.2.5. Electronic worksheets
7.2.6. Proofreading programs
7.2.7. Speech to text devices
7.2.8. Talking calculators
7.2.9. Tape recorders
8. Multiple Disabilities
8.1. Modification
8.1.1. Increased safety
8.1.2. Adjusted seating
8.1.3. Provide extra assistance
8.1.4. Provide variety of sensory activites
8.1.5. Use repetition
8.1.6. Be consistent/have a routine
8.1.7. Combine techniques for other disabilities based on student needs
8.2. Technology
8.2.1. TTY
8.2.2. Audio/visual system with captioning
8.2.3. speech to text device/text to speech device
8.2.4. Mobility devices
8.2.5. Combine various forms of technology for other disabilities based on student needs
9. Orthopedic Impairment
9.1. Modification
9.1.1. Adjusted seating
9.1.2. Special furniture
9.1.3. Help with note taking/writing aids
9.1.4. Additional motor skill activities
9.1.5. Additional time to finish tasks
9.1.6. Speech to text use
9.1.7. Buddy System
9.2. Technology
9.2.1. Speech to text program
9.2.2. Communication devices
9.2.3. Adjusted keyboards and mice
10. Other Health Impairment
10.1. Modification
10.1.1. Adjust lessons for care services
10.1.2. Increase safety
10.1.3. Ensure access to health materials
10.1.4. Provide additional time to complete tasks
10.1.5. Coordinate with other care providers
10.1.6. Adjusted seating
10.1.7. Combine modifications of other disabilities based on the students health needs and abilities
10.2. Technology
10.2.1. Speech to type
10.2.2. TTY
10.2.3. Audio/visual technology
10.2.4. Note taking devices
10.2.5. iPad's/personal use tech
11. Specific Learning Disability
11.1. Modification
11.1.1. Buddy System
11.1.2. Encourage recording of lectures
11.1.3. Give additional time to complete tasks
11.1.4. Give frequent feedback
11.1.5. Limit distractios
11.1.6. Give options for tasks
11.1.7. Provide lesson outlines
11.1.8. Use visuals
11.1.9. Shorten lectures or notes and increase word size
11.1.10. Use varied activities and games
11.2. Technology
11.2.1. Audiobooks
11.2.2. Tape recorders
11.2.3. Audio/visual technology
11.2.4. Calculators
11.2.5. Talking calculators
11.2.6. Personal listening system
11.2.7. Electronic organizers
11.2.8. Adjusted keyboards
11.2.9. Text to speech/speech to text programs
11.2.10. Alarms
11.3. Case Study: Ellie
12. Speech/Language Impairment
12.1. Modification
12.1.1. Increase interactive communication activities
12.1.2. Add active listening activities
12.1.3. Use more open-ended questions
12.1.4. Include a speech therapist
12.1.5. Speak directly to the individual
12.1.6. Buddy system
12.1.7. Give options for competing tasks
12.1.8. Use gestures and modeling
12.2. Technology
12.2.1. Hearing loop system
12.2.2. FM system
12.2.3. Personal amplifiers
12.2.4. Personal keyboards
12.2.5. Touchscreen devices
12.2.6. Speech-generating devices
12.3. Case Study: Bryanna
13. Traumatic Brain Injury
13.1. Modification
13.1.1. Provide extra time to complete tasks
13.1.2. Encourage lecture recording
13.1.3. Provide outlines for material
13.1.4. Note taking assistance
13.1.5. Grade less strictly
13.1.6. Provide options for completing activities/tasks
13.1.7. Adjust seating
13.1.8. Avoid high pressure situations/exempt from stressful tasks
13.1.9. Permit use of outside sources
13.1.10. Provide instructions in multiple forms and give examples
13.1.11. Give extended breaks
13.1.12. Minimize distractions
13.1.13. Provide extra assistance
13.1.14. Pace out work, don't ask for too many assignments to be competed congruently
13.1.15. Use simplified, large print material
13.1.16. Give a checklists for activities
13.1.17. Consider a buddy system
13.1.18. Special furniture
13.2. Technology
13.2.1. Audio/visual recorders
13.2.2. Persona computers/touchscreen tech
13.2.3. Visual assistant tech
13.2.4. Electronic organizers/alarms
13.2.5. (Adjusted) keyboards
13.2.6. Text to speech applications
13.2.7. Mobility technology
13.2.8. Other technologies that may assist with physical by-products of TBI: hearing, audio, visual and mobility assistance
14. Visual Impairment (Including Blindness)
14.1. Modification
14.1.1. Hands-on experiences
14.1.2. Use of touchabe models
14.1.3. Braille
14.1.4. Large print, simplified handouts or visuals
14.1.5. Detailed verbal instructions
14.1.6. Buddy System
14.1.7. Give extra time to complete activities or respond
14.1.8. Allow verba responses instead of written ones
14.1.9. Reduce written work
14.1.10. Provide verbal descriptions or narrations of viewabe material
14.1.11. Conduct more experiential activities
14.1.12. Encourage audio recording of lectures
14.2. Technology
14.2.1. Text to speech technology
14.2.2. Audio recording devices
14.2.3. Tactile graphics
14.2.4. Modified note taking technology
14.2.5. Personal tablets
14.2.6. Audiobooks