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CHAPTER 2 by Mind Map: CHAPTER 2

1. 4 stages of DEVELOPMENT PROCESS

1.1. PLANNING

1.2. DESIGNING

1.3. TESTING

1.4. DELIVERING

2. HARDWARE

2.1. Platform

2.1.1. Macintosh

2.1.2. Windows

2.2. Storage Devices

2.2.1. Hard disk

2.2.2. RAM

2.2.3. ROM

2.2.4. Flash memory

2.2.5. Thumb drives

2.2.6. CD-ROM

2.2.7. DVD

2.2.8. BLUE-RAY DICS

2.3. Connection

2.3.1. IDE

2.3.2. USB

2.3.3. FIREWIRE

2.4. INPUT DEVICES

2.5. OUTPUT DEVICES

3. SOFTWARE

3.1. USED TO HANDLE TEXT

3.1.1. Text editing and word processing tools

3.1.2. OCR software

3.2. Use to manipulate the graphical content

3.2.1. Painting and drawing tools

3.2.2. 3-D modeling and animition tools

3.2.3. Image editing tools

3.3. Use to manipulate the audio content

3.3.1. Sound editing tools

4. 6multimedia skills

4.1. Project manager

4.2. Multimedia Designer

4.3. Interface desginer

4.4. Writer

4.5. Video/Audio Specialist

4.6. Multimedia Programmers

5. Authoring System

5.1. Card-and page-based authoring tools

5.1.1. contain media objects such as buttons,text fields,graohic objects. e.g.Live Code

5.2. Icon-and object-based autoring tools

5.2.1. Provide a visual programming approach

5.3. Time-based authoring tools

5.3.1. Organized along a time line. e.g.Adobe Flash

6. How to chose an authoring tool

6.1. Editing and organizing features

6.2. Programming features

6.3. Interactivity features.

6.4. Performance tuning

6.5. Playback features

6.6. Delivery features

6.7. Cross-platform

6.8. Internet playability features