Chapter 2
by Amin Mazli
1. Basic stages
1.1. Planning and costing
1.2. Designing and producing
1.3. Testing
1.3.1. Alpha testing
1.3.2. Beta testing
1.4. Delivering
2. Production platforms
2.1. Macintosh
2.2. Windows
3. Software
3.1. 3-D modelling tools
3.2. Image editing tools
3.3. Sound editing tools
3.4. Animation, video and digital movie tools
3.5. Authoring tools
3.5.1. Card and page based
3.5.2. Icon and object based
3.5.3. Time based