1. modeling-Placing all the elements into 3-D space
2. Bitmaps
2.1. photo-realistic images
2.2. Complex drawings requiring fine detail
3. Bitmaps Graphics
3.1. Advantages
3.1.1. can have different textures on the drawing; detail and comprehenssive
3.2. Disadvantages
3.2.1. Large file size
3.2.2. Not easy to make modification to object/drawing
3.2.3. Graphics become"blocky"when the size is increased
4. Where do bitmaps come from?
4.1. Capture a bitmap using a camere
4.2. Capture a bitmap from a photo or other artwork using a scanner to igitize the image
4.3. Make a bitmap from scratch with a paint or drawing program
5. Legal right protecting use of images from clip art galleries fall into three basic groupings:
5.1. Protected by a copyright or their copyright or their copyright has ended
5.2. Royalty-free images are purchased and then used without paying addition license fees
6. Vector Drawing
6.1. Applications of vector-drawn object
6.2. How vector-drawn images work
6.3. Vector-drawn images versus bitmaps
6.4. Advantages
6.4.1. Vector images use less memory space
6.4.2. Vector objects are easily scalable without loss of resolution or image quality
6.4.3. Easy to edit the drawings as each object is independent of the other
6.5. Disadvantages
6.5.1. Object/drawings cannot have texture
6.5.2. cannot be used for photorealistic images
7. Texture
7.1. refers to the properties held and sensations caused by the external surface of objects received through the sense of touch
7.2. the feel of a surface or a fabric;"the wall had a smooth texture"
8. Features of a 3-D application
8.1. Extrusion-The shape of a plane surface extends some distance
8.2. Lathering-A profile of the shape is rotated around a define axis
9. Natural light and color models
9.1. Additive color
9.1.1. In three primary color-red,gree,and blue(RGB)
9.1.2. TV and computer monitors use this method
9.2. Subtractive color
9.2.1. In the subtractive color method,color is created by combining colored media such as paints or ink
9.2.2. is the process used to create color in printing
10. Image file types used in multimedia
10.1. macintosh formats
10.2. Windows formats
10.3. Cross-platform formats
10.4. JPEG(Joint Photographic Expert Group)
10.5. GIF
10.6. PNG(protable Network Graphic)
10.7. Image File Compression
11. Still images
11.1. Bitmaps(raster)
11.2. Vector drawn graphics
12. Types of Graphic
12.1. Bitmap graphics
12.1.1. is a simple matrix of the tiny dots that form an image and are displayes on screen or printed
12.2. Vector graphics
12.2.1. Bitmapped images can have varying bit and color depths
12.2.2. van have varying bit and color depths