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Chapter 4 by Mind Map: Chapter 4

1. Image File Types Used in Multimedia

1.1. Macintosh formats

1.2. Windows formats

1.3. Cross-platform formats

1.4. JPEG

1.5. GIF

2. 3-D drawing and rendering

2.1. 3-D animation tools

2.1.1. Daz3D

2.1.2. Form*Z

2.1.3. Trimble’s SketchUp

2.2. Features of a 3-D application

2.2.1. Modeling

2.2.2. Extrusion

2.2.3. Lathing

3. Types of Graphic

3.1. Bitmap graphics

3.1.1. Advantages

3.1.1.1. Can have different textures on the drawings

3.1.2. Disadvantages

3.1.2.1. Large file size

3.2. Vector graphics

3.2.1. Applications of vector-drawn object

3.2.2. How vector-drawn images work

3.2.3. Vector-drawn images versus bitmaps

4. Colors and Palettes in Multimedia

4.1. Understanding natural light and color models

4.1.1. Additive color

4.1.2. Subtractive color

4.2. Additive color

4.3. Subtractive color

4.4. Dithering