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MLE by Mind Map: MLE

1. Intricacies involved with development of MLE

1.1. Copyright issues

1.2. Correct Amount of Visuals must be used

1.3. Time consuming

1.4. Cost

2. Competencies achieved after use of MLE

2.1. Develop 21st century learning skills

2.2. Change teacher-centred to student-centred learning

2.3. Allow students to clear their doubts by progression from L.O.T to H.O.T activities

3. Learning Theories

3.1. Constructivist: Discovery Learning

3.1.1. Activities: Simulations and Glossary of terms

3.2. Behaviourist: Operant Conditioning

3.2.1. Activities: Fill-in the Blank, Matching Words with rewarding system

3.3. Cognitive: Gestalt Theory

3.3.1. Activities: Simulations and Plotting of Graphs

4. Knowledge to be disseminated

4.1. User Guide

4.2. Activities through Bloom's Taxonomy

5. Multimedia Tools used to enhance learning

5.1. Animated Pedagogical Agent(Animated Debut Version 11)

5.2. Pictures (Adobe Photoshop)

5.3. Videos (Windows Movie Maker)

5.4. Simulations (Animated Debut Version 11)

5.5. Animations (Animated Debut version 11)

5.6. Games (Hot Potatoes)

6. Current Situation

6.1. Teacher-centred approach of Learning

6.2. Aim of students is to pass

6.3. Students are rote learners

7. Desired Situation

7.1. Educators

7.1.1. Support Explanation and Complement Notes

7.1.2. Provide attractive way to transmit information to students

7.2. Students

7.2.1. Review notes at own pace

7.2.2. Encourage students to work through interaction

7.2.3. Provide Space for private discussions

8. Potential Users

8.1. Grade 9 students

8.2. Grade 10-13 students studying physics; for quick revision

8.3. Educators use MLE to encourage students work on weak points

9. Technology used to create MLE

9.1. On Location

9.1.1. Laptop

9.1.2. Projector

9.1.3. Internet Connection