IM Guild 20 April 2017 -- Iteration Ceremonies

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IM Guild 20 April 2017 -- Iteration Ceremonies by Mind Map: IM Guild 20 April 2017 -- Iteration Ceremonies

1. Backlog Refinement/Grooming Story Identification/Elaboration

1.1. Essence in a few words

1.1.1. prioritised backlog

1.1.2. ready work items

1.1.3. shared understanding

1.1.4. co-creation

1.2. Retro

1.2.1. .

1.2.2. .

1.2.3. .

1.3. Things to Avoid

1.4. Hot Tips

2. Retrospective

2.1. Essence in a few words

2.1.1. reflect

2.1.2. deep dive

2.1.3. learn

2.1.4. achievable actions

2.2. Retro

2.2.1. .

2.2.2. .

2.2.3. .

2.3. Things to Avoid

2.4. Hot Tips

3. Showcase

3.1. Essence in a few words

3.1.1. customer outcomes

3.1.1.1. bookend with Iteration Planning

3.1.2. feedback

3.1.3. progress/setbacks wrt roadmap/flightplan

3.1.4. insights/course corrections

3.2. Retro

3.2.1. .

3.2.2. .

3.2.3. .

3.2.3.1. get the PO/Bus Custs to showcase?

3.3. Things to Avoid

3.4. Hot Tips

3.4.1. SME involved in squad (member)

4. Iteration Planning

4.1. Essence in a few words

4.1.1. iteration plan

4.1.2. outcomes for showcase

4.1.3. READY work items

4.1.3.1. right sized

4.1.3.2. de-risked

4.1.4. not too many work items

4.1.5. not too many themes

4.1.6. shared understanding

4.1.7. collaboration

4.2. Retro

4.2.1. .

4.2.2. .

4.2.3. .

4.2.3.1. we don't have an iteration goal

4.3. Things to Avoid

4.4. Hot Tips

5. Stand Up

5.1. Essence in a few words

5.1.1. synchronisation

5.1.2. collaboration

5.1.2.1. call out for help

5.1.2.2. seek to help others

5.1.3. progress

5.1.3.1. iteration outcomes

5.1.3.2. blockers

5.1.3.3. readjustment

5.1.4. focus

5.1.4.1. short and sharp

5.2. Retro

5.2.1. .

5.2.1.1. sharing with team mbrs +1

5.2.1.1.1. find out pain points

5.2.1.1.2. find out blockers

5.2.1.1.3. daily

5.2.2. .

5.2.2.1. wait for SU to raise issues! +5

5.2.2.1.1. insights

5.2.2.1.2. mindset root cause?

5.2.2.2. mbrs not raising blockers/impediments

5.2.2.2.1. insights

5.2.2.3. board setup

5.2.2.3.1. insights

5.2.3. .

5.2.3.1. people talk for hours!

5.2.3.2. should SU focus on updates or cards?

5.2.3.2.1. round the room versus walk the wall

5.2.3.2.2. insights

5.3. Things to Avoid

5.4. Hot Tips