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Rocket clouds
GMOTGAME by Mind Map: GMOTGAME

1. GameDesign

1.1. Perspectief

1.1.1. zijaanzicht met diepte

1.2. Sfeer

1.3. Volkeren

1.4. Items

2. Programmatuur

2.1. Graphics-engine

2.1.1. 2D/3D-engine

2.2. Sockets-engine

2.3. Audio-engine

2.4. Input-engine

2.5. Master-/threading-engine

3. Muziek

4. Graphics