Iteration Experiment
by Shane Sendall
1. cadence
1.1. daily
1.1.1. standup
1.1.1.1. segment 1
1.1.1.1.1. speak to scoreboard
1.1.1.2. segment 2
1.1.1.2.1. speak to whirlwind
1.2. weekly
1.2.1. planning
1.2.1.1. smaller window that is easier to predict and manage wrt commitment
1.2.2. review
1.2.2.1. how did we measure up against commitment?
1.3. fortnightly
1.3.1. retro
1.3.2. showcase
2. commitment
2.1. one, max two, big ticket goals
2.1.1. linked to strategy (even bigger ticket goals)
2.2. squad defines the scoreboard
2.2.1. lead metrics
2.2.1.1. example elements of scoreboard
2.2.1.1.1. burndown
2.2.1.1.2. WIP count
2.2.1.1.3. workflow movement
2.2.1.2. are: predictive of goal, influenceable by squad
2.2.1.3. Lead Measures are about narrowing your focus down to the 2 or 3 things that “trigger” success, or your end goal
2.2.2. squad can tell at a glance whether we're winning
2.3. during planning, each member states how they will move the metrics on the scoreboard
2.4. this work is independent of the whirlwind
2.4.1. whirlwind is day-to-day tasks