Tic-Tac-Toe Prototype
by Sean Davis
1. STRUCTURE
2. Playing Field/Board
3. Players
4. Each Player takes turns putting their mark in 1 of the 6 spaces on the grid until either a Player wins the game (see Win/Lose) or the grid becomes full.
5. Player 1 will be X's Player 2 will be O's
6. 6 Spaces set in a 3 x 3 grid
7. Players: 2
8. Winning Examples: X X X ? X ? X ? ? ? ? ? ? X ? ? X ? ? ? ? ? X ? ? ? X
9. The game will end if a player wins by getting 3 of their marks in a row OR if all 6 spaces on the board are full with NO winner resulting in a draw
10. The Goal: Create a straight line (anywhere on board) of 3 of your marks to win. The line may be horizontal, vertical, or diagonal
11. Players will then take turns putting down one mark per turn into a space on the grid with two things in mind: Setting themselves up to win as well as setting up their opponent to lose
12. Players will decide who among the two will go first
13. Rules
14. Formal Details