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Technology by Mind Map: Technology

1. impacts

2. online shopping

2.1. 'pop-up stores'

2.2. eBay Zalora

2.2.1. retail/ fashion

2.3. Red Mart Honest Bee NTUC Fairprice

2.3.1. supermarkets

2.4. 'Brick and Mortar' shops

2.4.1. physical shops

2.5. lifestyle

2.5.1. time

2.6. scams

2.6.1. 'phishing sites'

2.6.1.1. personal details

2.6.1.2. credit cards details

3. Dependence On Technology

3.1. teenagers

3.2. adults

4. negative

4.1. vices

4.1.1. online gambling

4.1.2. sexual content/ prostitution

4.2. addiction

4.2.1. consequences

4.2.1.1. neglect studies

4.2.1.2. social

4.2.1.2.1. lack of face-to-face interaction

4.2.1.3. deterioration of eyesight

4.2.1.3.1. use device in the dark

4.2.1.4. deterioration of health

4.2.1.4.1. lack of sleep and exercise

4.2.2. solutions

4.2.2.1. put the phone away

4.2.2.2. change to a basic phone 'non-smart phone'

4.2.2.3. (parents) confiscate their children's phones

4.2.3. cannot control

4.2.3.1. 1. social media 2. texts 3. calls

4.2.3.1.1. (parents) monitor/ connect their children

4.2.3.1.2. (youths) hesitation to make calls

5. positive

5.1. smart nation

5.1.1. transport

5.1.1.1. electric bicycles

5.1.1.2. electric scooters

5.1.2. drones

5.1.2.1. perks

5.1.2.2. dangers

5.1.2.2.1. privacy

5.1.2.2.2. military

5.1.2.2.3. government buildings

5.1.3. food courts

5.1.3.1. robots to return trays

5.1.3.2. convenience

5.1.3.2.1. ordering from a machine

5.1.4. driverless cars

5.1.4.1. dangers?

5.2. communication

5.2.1. overseas

5.2.1.1. stay in touch

5.2.2. emergency

5.2.2.1. SGsecure mobile application

5.2.2.1.1. receive information

5.2.2.1.2. sending messages to police

5.3. science research

5.3.1. food

5.3.1.1. GM food (genetically modified food)

5.3.1.1.1. study

5.3.1.1.2. fortified

5.3.1.2. crops

5.3.1.2.1. aeroponics

5.3.1.2.2. hydroponics

5.3.1.2.3. vertical farms

5.3.1.2.4. roof top buildings

5.3.2. medical

5.3.2.1. scans

5.3.2.2. robots

5.3.2.3. testing

5.3.2.3.1. controlling outbreaks

5.3.2.4. key-hole

5.3.2.4.1. less invasive

5.3.3. assisted living

5.3.3.1. robots/ computers

5.3.3.1.1. elderly

6. regulations