Storytelling Tools

Keynote given by Helen Baxter, MD of Mohawk Media, New Zealand at the Wai Care Expo in Auckland 2011.

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Storytelling Tools by Mind Map: Storytelling Tools

1. Published by Helen Baxter, Mohawk Media, NZ under a Creative Commons, Attribution-Noncommercial-Share Alike (BY-NC-SA) License. You can share, remix and republish this work for non commercial use, as long as you give attribution and publish using the same CC license.

2. Telling Stories

2.1. What makes a story?

2.1.1. Local

2.1.1.1. work the local angles

2.1.1.2. people & places

2.1.1.3. geotagging

2.1.2. Timely

2.1.2.1. what other stories does it connect to?

2.1.3. Relevant

2.1.3.1. why should people be interested?

2.1.4. Enagaging

2.1.5. Inspiring

2.1.6. Great sound

2.1.7. Great images

2.1.7.1. a good picture sells great story

2.2. Think about

2.2.1. What

2.2.1.1. what story do you want to tell?

2.2.2. Who

2.2.2.1. who do you want to read it?

2.2.3. When

2.2.3.1. when is the best time to tell them?

2.2.4. How

2.2.4.1. how will you publish it?

2.2.5. Where?

2.2.5.1. where will you promote it?

2.3. Engaging others - the art of telling the story of your stream.

2.4. Workshop with Suzanne Stickney

2.5. Looking forward to your stories in the Wai Care Awards!

3. Helen Baxter

3.1. MD - Mohawk Media

3.1.1. Creative, strategy, training

3.2. Radio New Zealand - Virtual World (2006 - 2009)

3.2.1. Science & Technology commentator

3.2.2. Afternoons with Jim Mora

3.3. Science Media Centre

3.3.1. Infographics

3.4. Project Twin Streams

3.4.1. Illustrated animations

3.4.2. Effects of climate change on water in Waitakere

3.4.3. RSA animate style

3.4.3.1. Where good ideas come from

3.5. the g33k show

3.5.1. Science & Technology show

3.5.1.1. Launched on Alt TV 2008

3.5.1.2. Filmed with mobile phone camera

3.5.1.3. Podcast on You Tube

3.5.2. 2009 - 2011 Radio with pictures

3.5.3. Live on Radio Wammo, Kiwi FM

3.5.3.1. Wammo, producer the Climate Show

3.5.4. Podcast to You Tube

3.5.4.1. Web cast on Ustream TV

3.5.5. Tumblr

3.5.6. Twitter

3.5.7. Facebook page

3.5.8. Made with Skype + Prezi

3.5.9. Algae biofuel

3.5.9.1. Prezi

3.5.9.2. Podcast

4. Toolkit

4.1. 1. Research & Sharing

4.1.1. Diigo

4.1.1.1. Digest of Information Groups and Other Stuff

4.1.1.2. Science groups

4.1.1.3. Activities

4.1.1.3.1. Create Private Diigo group

4.1.1.3.2. Add bookmarks to group

4.1.1.3.3. Invite members

4.1.1.3.4. Add sticky notes

4.1.1.3.5. Investigate automatic publishing to blogs

4.1.2. Mindmeister

4.1.2.1. Collaborative notes/ideas

4.1.2.2. Activities

4.1.2.2.1. Create Mindmap

4.1.2.2.2. Invite participants

4.1.2.2.3. Collaborate

4.1.2.2.4. Publish to blog

4.2. 2. eLearning

4.2.1. International Year of Chemistry

4.2.2. The Khan Academy

4.2.3. Science for kids

4.2.4. Science Games

4.2.5. MIT Open Courseware

4.3. 3. Presentation

4.3.1. Prezi

4.3.1.1. Wow factor

4.3.1.2. Learn Prezi

4.3.1.3. How to 'Prezify' your slides

4.3.1.4. Water Prezis

4.3.1.4.1. Water - a global crises

4.3.1.4.2. Water and Waste

4.4. 4. Social Media

4.4.1. Promotions

4.4.2. Community Engagement

4.4.3. Participation

4.4.4. Channels

4.4.4.1. Twitter

4.4.4.1.1. quick links

4.4.4.1.2. pointing to stories

4.4.4.1.3. 140 characters or less

4.4.4.1.4. follow your heroes

4.4.4.1.5. get onto lists

4.4.4.1.6. ask for help

4.4.4.1.7. use hashtags well

4.4.4.1.8. RTs

4.4.4.2. Facebook

4.4.4.2.1. pages v groups

4.4.5. Hootsuite

4.4.5.1. Facebook, Linked In, Twitter

4.4.5.2. Crosspost to multiple SM Chanels

4.4.5.3. Track #hashtags

4.4.5.4. Activities

4.4.5.4.1. Set up Hootsuite account

4.4.5.4.2. Create Twitter & Facebook Channel

4.4.5.4.3. Post Rss feed to Twitter

4.5. 5. Mobile Media

4.5.1. Qik

4.5.1.1. Live streaming from mobile phone

4.5.1.2. Activities

4.5.1.2.1. Connect to You Tube Chanel

4.5.1.2.2. Set up Qik Account

4.5.1.2.3. Connect to Livestream

4.5.2. Pixelpipe

4.5.2.1. Images

4.5.2.2. Videos

4.5.3. Strategy

4.5.3.1. Content

4.5.3.2. Hashtags

5. Changing face of Communication

5.1. One way to two way

5.2. Devices

5.2.1. Computer

5.2.2. Mobile

5.2.3. iPad

5.2.4. Consoles

5.3. Stories in

5.3.1. Citizen journalists

5.3.2. Crowdsourcing

5.4. Stories out

5.4.1. Multiple channels

5.4.2. Two way conversations

5.4.3. Feedback

5.4.4. Community engagement

5.5. Changing behaviour

5.6. Showing progress

5.7. Inspiring others

5.8. Hashtags & Meta Data

5.8.1. keywords

5.8.2. description

5.8.3. location

5.8.4. #waicare

5.8.5. search.twitter.com