AR/VR
by Lars de Vrieze
1. Snapchat
2. senses
2.1. Sound
2.2. Visual
3. Purposes
3.1. Gaming
3.1.1. Pokemon Go
3.1.2. Sims
3.2. Healtcare
3.2.1. lonely elderly
3.2.2. Medical Trials
3.3. Education
4. 360 degree photo/video
5. 3D
6. Augmented Reality
7. Virtual reality
7.1. VR Glasses
7.1.1. Samsung Gear
7.1.2. Google Glasses