Escape from Utopia
by Hristo Enchev
1. Two worlds
1.1. Gravity
1.2. Contrast
1.3. Decay
2. Movement
2.1. Sprint
2.2. Slide
2.3. Air
2.3.1. Dash
2.3.2. Control
2.3.3. Jump
2.3.3.1. Double Jump
2.4. Wall
2.4.1. Jump
2.4.2. Running
3. Atmoshpere
3.1. Lonliness
3.2. Utopian city
3.3. Misteryous
3.4. The urge to escape
4. Combat
4.1. Character
4.1.1. Melee
4.1.2. Slowing time ability?
4.2. Enemies
4.2.1. Ranged
4.2.2. Debuffs
5. Interactive Enviroment
5.1. Hazards
5.2. Debufs
5.3. No Checkpoints
5.4. Level tilt/shift
5.5. Distortion
5.6. Interaction with objects
5.6.1. Keys
5.6.2. doors
5.6.2.1. destructable
5.6.2.2. unlockable
5.6.3. levers