ANIMATION
作者:MUHAMMAD HAFIZ ISMAIL

1. INTRODUCTION
1.1. 1. act of making something come alive.
1.2. 2. It is concerned with the visual or aesthetic aspect of the project.
1.3. 3. Animation is an object moving a cross or into or out of the screen.
1.4. 4. In animation, a series of images are rapidly changed to create an illusion of movement.
2. COMPUTER-GENERATED ANIMATION
2.1. Animation space
2.1.1. 2-D space
2.1.2. 2-1/2D SPACE
2.1.3. 3-D space
3. ANIMATION PROCESS
3.1. 1. Organize the execution in a series of logical steps.
3.2. 2. Choose an animation tool best suited for the job.
3.3. 3. Build and tweak the sequences.
3.4. 4. Post-processthe completed animation.
4. ANIMATION TECHNIQUES
4.1. 1. CEL ANIMATION
4.1.1. 1. KEYFRAMES
4.1.2. 2. TWEENING
4.2. 2. COMPUTER ANIMATION
4.2.1. 1. INK
4.2.2. 2. MORPHING
4.2.3. 3. KINEMATICS
4.2.4. 4. INVERSE KINEMATICS