Tom Kuhlmann shares some practical tips on building effective e- learning.
Getting started with Rapid eLearning ebook
Community (E-Learning Heroes): http://community.articulate.com/
How do you get your classroom training online? Use a rapid e- learning application. That"s easy enough. How do you build good courses with limited resources and no time? Well, that"s a bit more challenging. Join Tom as he shares some practical tips on getting the most out of the resources you have to build effective e-learning. You"ll learn how to: Simple way to get started and move your ILT content online Learn to coach your subject matter experts so that you get the information you need Explore some techniques that will help you create the right look and feel for your courses
Convert this course, Consistent structure
Make it look better, Visual design
Make it interactive, Learning experience, See Session 2 of the workshop below
3 Facets to eLearning course, What does the course look like?, What information needs to be in the course?, What does the learner do with the information?
Understand types of tools, Form, Software builds everything, Examples, Engage, Raptivity, Quizmaker, FreeForm, Start with a blank screen, Examples, PowerPoint, Flash, Consider, Programming, Time, Resources, Flexibility, Get the most out of available tools, PowerPoint is powerful, Be intentional about how you use them, Consistent design elements
Discordant images; too many fonts; too much text; cobbled look; wild colors; animations; transitions; gone wild
What do you want them to do?, Objectives, Today
How do you know they got there?, Assessment, Tomorrow
Welcome, Navigation tips
Map out all the different layouts
Create a starter template on how to lay out content
Limit to 3 fonts (title, body, accent)
Limit to 2 colors (1 main color; 1 accent color; 6 tones for each main and accent color), Complementary (opposite) color to draw attention, http://kuler.adobe.com
For color schemes, go to company's Website, Screen grabs, PPT 10, Windows 7 SnipIt, SnagIt
Look for free User Interfaces (UIs), Appsumo, http://www.templatemonster.com/
Look and feel
Design sends a message, About designer, About course
Fonts, They have a voice, Sends a message
Theme design, Elements, Typography, People, Pop culture, media, movies, Colors, Metaphors, analogies, antonyms, Magazines, publications, Related industries, Use a mind map to facilitate design of eCourse, See case study, See template on Biggerplate, See Articulate blog
Many e-learning courses are information dumps that rely too heavily on pushing information out to the learner. But is that the best way to design courses and will you get the results you need? In this session, we"ll explore the difference between information and interactivity and ways you can quickly convert information- dumps to interactive e-learning. Things covered in this session: What is interactivity? How to create interactive content. Quickly build re-usable, interactive models.
Intersection between what you want to say & what they're interested in
Heart of developing elearning
Cognitive, What are the learning activities?, Learning experience, Build knowledge
Affective, What's the experience?, Pull them in, Emotional experience, User experience, "Touch the screen"
Where am I?
Why am I here?
What am I learning?
Let them explore, Don't lock screens, Don't force materials
Tell me, Push it out
Find it, Pull it in
1. Challenge, Provides context, What should you do?
2. Choices, Here are your choices
3. Consequences, Every choice has a consequence
Click & reveal
Drag (and create)
Variables, Click to reveal, Other commands
Use individually or together
Relevant Situation Interactive (RSI) model, Modified click & read course, 1. Ask questions to get the learners to think and reflect on content, Using 3Cs, Guide them along, Encourage educated guesses, 2. Then give information
Information & Interaction model, Combine info with interaction
Usual suspects, Get learners to search, sort, and solve
Explore for More, Multimedia, Text, Interactive image
SAD, Situation, Assess, Decide
Create your own models, Re-purpose content so it works better, Look at other models and see what works for your particular situation
Find "typical" users to test out your ecourse before launch
Define a "style guide" for the way you will design the course in particular organization, Help set org. standards, Helps you get info you need, Helps you avoid arguing over style
A simple roadmap to eLearning
How to be successful at eLearning
3 ways to define interactive rapid eLearning