online learning

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online learning by Mind Map: online learning

1. parcipatory cultures

1.1. definition:

1.1.1. "a culture with relatively low barriers to artistic expression and civic engagement, strong support for creating and sharing one’s creations, and some type of informal mentorship whereby what is known by the most experienced is passed along to novices" (Jenkins, 2006, p. 3)

1.2. forms

1.2.1. affiliation/membership

1.2.2. expression/producing

1.2.3. collaborative problem solving

1.2.4. circulation

1.3. challenges

1.3.1. participation gap

1.3.2. tranparency problem

1.3.3. ethic challenge

1.4. solution: New Media Literacies

1.4.1. Skills: Play, performance, simulation, appropriation, multitasking, distributed cognition, collective intelligence, judgement, transmedia navigation, networking

1.4.2. fostering new media literacies in school and after school (informal learning communities)

1.4.3. build on the foundation of traditional literacy, research skills, technical skills, and critical analysis skills taught in classroom

1.5. offer "affinity spaces"

1.5.1. informal learning forms youth programs after school program online communities benefits bridge between social media and academic content encouraging dynamic dialog (interactive) linking to formal learning

1.5.2. respond to short term needs

1.5.3. flexibility: interest, time

2. pedagogical model

2.1. behaviorist

2.1.1. individual study (self faced)

2.1.2. focus of content

2.1.3. FOR: memory & conceptual knowledge

2.1.4. NOT sufficient for quality education

2.2. constructivist

2.2.1. groups

2.2.2. focus on metacognition & evaluation

2.2.3. FOR: develop group skills and trust

2.2.4. NOT sufficient for advance forms of learning

2.3. cennectivist

2.3.1. networks & diversity to learning distributed share common interest self organizing open learning

2.3.2. teaching in a connected environment

2.3.3. students as a content creator

2.3.4. FOR introduce networked learning & foundational for lifelong learning

3. benefits

3.1. for learners

3.1.1. no time zones, location and distance

3.1.2. working & studying

3.1.3. situated learning

3.2. for instructor

3.2.1. materials can be updated immediately

3.2.2. appropriate info based on learners' need

3.2.3. determine learners' need & level of expertise

3.2.4. achieve learners' desire learning outcomes

4. knowledge changes (rhizomatic model of education)

4.1. collaborative knowledge construction

4.2. knowledge as negotiation

4.3. info is the foundation of knowledge

4.4. curriculum is constructed and negotiated

4.5. how's the application?

5. Solution: WEB 2.0

5.1. tools

5.1.1. social networkings definition: as web-based services that allow individuals to construct a public or semi-public profile within a bounded system, articulate a list of other users with whom they share a connection view and traverse their list of connection examples facebook: (+)maintain relationship with old friends twitter: (+) sharing ideas with new friends roles of social networks in students live (greenhow & robelia, 2009): emotional support relational maintenance self-presentation in Greenhow & Robelia (2009) research, SNS supported students’ social learning through: validation & appreciation of creative work peer alumni support school task related support bridging online and offline social networks issue of users' privacy

5.1.2. blogs

5.1.3. wikis

5.1.4. video sharing sites

5.1.5. hosted service

5.1.6. web applications

5.1.7. mashups

5.1.8. folksonomies

5.2. implications: support for...

5.2.1. conversational interaction between individuals or groups

5.2.2. social feedback

5.2.3. social networks and relationship

6. challenges for distance learners:

6.1. lack of technical training

6.2. feeling of isolation and alienation

6.3. lack of contact/social presence

6.4. timely feedback

6.5. lack of access to resources